Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Nerf] Changeling Forms
#2
These are neat, but I don't really like the removal of the neurotoxin sting. It's the ling's signature move and primary method of attack, and although this proposal has some direct combat powers, there doesn't seem to be an easy way for it to knock it's targets out. The changeling's massive effectiveness at taking down lone targets is one of the defining aspects of the gamemode, and I'd hate to see that ditched.

I quite like the idea of genetics changes, but the RNG nature of genetics means that lings can potentially acquire a hilariously broken combo platter of powers right off the bat (Fire resistance and SMES human, you're immune to most stuns and your primary weakness). The ling out of nowhere suddenly becoming resistant to tasers sounds incredibly frustrating for sec.
Reply


Messages In This Thread
[Nerf] Changeling Forms - by YoukCat - 06-19-2017, 10:35 AM
RE: [Nerf] Changeling Forms - by ferriswheel1 - 06-19-2017, 12:15 PM
RE: [Nerf] Changeling Forms - by NateTheSquid - 06-19-2017, 02:08 PM
RE: [Nerf] Changeling Forms - by awfulworldkid - 06-19-2017, 11:38 PM
RE: [Nerf] Changeling Forms - by Ed Venture - 06-20-2017, 02:52 PM
RE: [Nerf] Changeling Forms - by Musketman12 - 06-20-2017, 03:07 PM
RE: [Nerf] Changeling Forms - by Ed Venture - 06-20-2017, 03:12 PM
RE: [Nerf] Changeling Forms - by Superlagg - 06-20-2017, 07:24 PM
RE: [Nerf] Changeling Forms - by Dr Zoidcrab - 06-21-2017, 02:24 AM
RE: [Nerf] Changeling Forms - by NateTheSquid - 06-21-2017, 02:26 AM
RE: [Nerf] Changeling Forms - by Roomba - 06-21-2017, 02:34 AM
RE: [Nerf] Changeling Forms - by Superlagg - 06-21-2017, 10:21 AM
RE: [Nerf] Changeling Forms - by cyberTripping - 06-22-2017, 12:11 AM
RE: [Nerf] Changeling Forms - by awfulworldkid - 06-22-2017, 06:31 AM

Forum Jump:


Users browsing this thread: 5 Guest(s)