06-17-2017, 01:20 PM
(06-17-2017, 09:34 AM)fosstarreagan Wrote:(06-16-2017, 10:15 AM)atomic1fire Wrote: Also possible terrible suggestion: Get rid of an active nuke by jettisoning it into space with a rocket, which could trigger a slightly less worse ending where the nuke ends up blowing up a different research base. Everyone stays alive, but you get a round end animation where you feel bad.
blow up the destiny
Or cogmap 2
It would be slightly entertaining if every time the crew manages to divert a nuke by rocketing it out, it's implied that one of the other goonstation maps explodes instead.