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Hopefully not terrible cog1 security redesign
#3
:downsbravo:
Nicely done.

• Is the main foyer open to anyone - similar to the visitors' room in the current map?

• There's no way for people to visit their friends and family in jail. That's not a total loss but it's sad for them.

This is a great redesign, Stunpants. Compartmentalized so venting one room won't destroy all of Security and creating a lot of choke points for escaping prisoners to be corralled into and tazed.

I'm excited to see a nuke round in here. That long hallway will be dangerous.


PS: did you know one way windows are sort of a thing or were you hoping to have it implemented?

I once accidentally made some janky one way windows after turning some koshmarite (sp?) into glass sheets and setting up thin windows. Something funky happens. When standing on the same tile the windows were built on, I could see through them; however, I couldn't see through them on adjacent tiles.
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RE: Hopefully not terrible cog1 security redesign - by atamusvaleo - 06-13-2017, 07:17 AM

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