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cult gamemode idea
#3
(06-08-2017, 11:50 AM)Frank_Stein Wrote: I had a idea related to cults called Mythos, where the main antagonist was the God itself but they can't directly interact with the station. Just do things like make people lose their sanity with hallucinations and temporary loss of control Rajaijah style. They'd have a few minions in the form of cultists that they could issue commands to, who'd be tasked with completing a ritual open a portal between the God's dimension and theirs.

So like a combo of Rev and Wraith, cranked to 11

That sounds....very similar to Wraith. With such similarities, why not simply use the existing wraith, but give it a small cohort of hard-mode traitor cultists/minions? They don't know each other's identities, and the wraith's whisper is their main medium of group communication. It neatly turns wraith into a more viable primary antagonist capable of having a larger effect on the station, and ensures we'll see more wraith rounds.
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Messages In This Thread
cult gamemode idea - by babayetu83 - 06-08-2017, 11:26 AM
RE: cult gamemode idea - by Frank_Stein - 06-08-2017, 11:50 AM
RE: cult gamemode idea - by ferriswheel1 - 06-08-2017, 12:48 PM
RE: cult gamemode idea - by Frank_Stein - 06-08-2017, 12:57 PM
RE: cult gamemode idea - by ferriswheel1 - 06-09-2017, 06:48 AM
RE: cult gamemode idea - by pizzatiger - 06-09-2017, 07:23 AM
RE: cult gamemode idea - by Boon Yoon - 06-09-2017, 03:11 PM
RE: cult gamemode idea - by OMJ - 06-10-2017, 06:58 AM
RE: cult gamemode idea - by poland spring - 06-10-2017, 05:20 PM
RE: cult gamemode idea - by lambskin - 06-10-2017, 06:22 PM
RE: cult gamemode idea - by babayetu83 - 06-12-2017, 01:25 PM
RE: cult gamemode idea - by atamusvaleo - 06-12-2017, 06:23 AM
RE: cult gamemode idea - by Roomba - 06-13-2017, 04:30 AM
RE: cult gamemode idea - by Dr Zoidcrab - 06-13-2017, 05:03 PM

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