05-25-2017, 03:55 PM
(This post was last modified: 05-25-2017, 04:50 PM by Frank_Stein. Edited 1 time in total.)
Eh, hit and run is kinda integral to wizard tactics at the moment. Their shield spells aren't as good as keeping mobile, they don't have access by default and knock isn't a great way to spend a spell slot, and they have no healing spells.
Wizards that move around stay alive, so if you wanna weaken that you'll need to buff their other stuff
Maybe knock should be given for free and phase shift is something they have to buy?
Wizards that move around stay alive, so if you wanna weaken that you'll need to buff their other stuff
Maybe knock should be given for free and phase shift is something they have to buy?