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Give mechanics default blueprints
#15
I have a few reasons:

• If fixing the cloner is as simple as ordering another blueprint, it takes away from one of things the crew relies on the mechanics for. People being bad at their jobs should have more repercussions.

• Knowing the blueprint is available, people will be less devestated/perturbed by the cloner being destroyed. I worry it will start to turn into a shoulder shrug situation: someone will plug the hole, slap up a new cloner, business as usual.

• I'm torn between thinking it's a good thing for traitors having a harder time of destroying cloning versus how much easier it becomes for the crew to circumvent it.
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Messages In This Thread
RE: Give mechanics default blueprints - by Roomba - 05-20-2017, 01:16 AM
RE: Give mechanics default blueprints - by atamusvaleo - 05-23-2017, 09:45 AM
RE: Give mechanics default blueprints - by misto - 05-23-2017, 09:48 AM

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