05-22-2017, 09:20 PM
Yeah, it's really hard for me to figure out what Sec needs, which is weird because I play it often.
Staffing is the biggest thing, and I think forcing a Sec pick for every 10 people or so would be a good idea.
I don't really see more items being all that needed, but mobility and communication are the biggest things that come into play for me. The Sec HUD goggles come to mind as a good example of that. Being able to tag people to show up as persons of interest on those on the fly would be helpful
I like the idea of cruisers as sort of mobile bases.
Maybe being able place areas under a kind of high alert/lockdown thing might be handy, where Sec has unfettered access to doors while suspending everyone else's
Staffing is the biggest thing, and I think forcing a Sec pick for every 10 people or so would be a good idea.
I don't really see more items being all that needed, but mobility and communication are the biggest things that come into play for me. The Sec HUD goggles come to mind as a good example of that. Being able to tag people to show up as persons of interest on those on the fly would be helpful
I like the idea of cruisers as sort of mobile bases.
Maybe being able place areas under a kind of high alert/lockdown thing might be handy, where Sec has unfettered access to doors while suspending everyone else's