Posts: 12
Threads: 2
Joined: Jun 2016
BYOND Username: Chronicpwnage
05-12-2017, 11:04 PM
(This post was last modified: 05-14-2017, 01:17 PM by Chronicpwnage. Edited 1 time in total.)
I was thinking about stims, and I felt like more could be done with the concept.
So I created Donkonium, a chemical that reduces stuns and heals you based on how long it's been in your body. This also comes with the danger of running out - the longer it's been in you the more severe the effects when it runs its course.
You can find the request
here
I'm open to suggestions, especially for recipe. I think this should be non-traitor but decently difficult to acquire. Currently I'm thinking Omnizine + Strange Regent + Methamphetamine + Sugar but I'm open to suggestions.
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
I appreciate the fact that if you measure your Donkonium out just right (exactly 40 units) you get no negative side-effects.
No, but seriously, probably just want to remove the if from that last else-if.
Posts: 12
Threads: 2
Joined: Jun 2016
BYOND Username: Chronicpwnage
(05-17-2017, 03:39 PM)Mordent Wrote: I appreciate the fact that if you measure your Donkonium out just right (exactly 40 units) you get no negative side-effects.
No, but seriously, probably just want to remove the if from that last else-if.
Good catch, thanks!
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
05-19-2017, 06:19 AM
(This post was last modified: 05-19-2017, 08:55 AM by Mordent. Edited 1 time in total.)
At work so I can't go through it in too much detail, but I feel like it needs a "addiction_prob" comparable to meth.
Due to the fact that it's basically Stimulants Lite, and people already have enough of a problem with meth-fuelled rampagers, I would make acquiring large volumes of it awkward by upping the recipe suggestion to:
Omnizine + Strange Reagent + Triple Meth + Sugar
Keep in mind that Strange Reagent is typically not hard to make once you've got omnizine, so that as a requirement isn't really a setback. Meth is mass-produced by scientists regularly, oftentimes in the hundreds-of-units amount, but triple meth is harder to mass produce.
Posts: 271
Threads: 25
Joined: Dec 2015
Warning: Triple meth is basically impossible to produce in any significant quantity on Destiny, as the production process completely murders your motives if you do it too much.
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
(05-19-2017, 10:05 AM)awfulworldkid Wrote: Warning: Triple meth is basically impossible to produce in any significant quantity on Destiny, as the production process completely murders your motives if you do it too much.
... the fuck do you think monkeys are for?
Posts: 566
Threads: 36
Joined: Sep 2016
BYOND Username: HydroFloric
Also it should not be able to be used in the infusion crafting recipe because that would be way to OP
Posts: 476
Threads: 0
Joined: Jun 2015
BYOND Username: Dr Zoidcrab
(05-19-2017, 12:45 PM)HydroFloric Wrote: Also it should not be able to be used in the infusion crafting recipe because that would be way to OP
That would kill you.
Posts: 1,087
Threads: 24
Joined: Feb 2015
BYOND Username: medsal15
(05-20-2017, 05:21 AM)Dr Zoidcrab Wrote: (05-19-2017, 12:45 PM)HydroFloric Wrote: Also it should not be able to be used in the infusion crafting recipe because that would be way to OP
That would kill you.
*Removes suit* *insta-crits* FFFFUUUUUUCKKK
Posts: 1,323
Threads: 57
Joined: Jul 2016
BYOND Username: Mordent
(05-19-2017, 12:45 PM)HydroFloric Wrote: Also it should not be able to be used in the infusion crafting recipe because that would be way to OP
Question: can stimulants be used in it?
Posts: 2,722
Threads: 143
Joined: Sep 2012
BYOND Username: Powmonkey
(05-20-2017, 10:42 AM)Mordent Wrote: (05-19-2017, 12:45 PM)HydroFloric Wrote: Also it should not be able to be used in the infusion crafting recipe because that would be way to OP
Question: can stimulants be used in it?
I'm not sure if you can even use stimulants, but, in my opinion, if you're lucky enough to find a star stone on a traitor round in which you also have access to stimulants, more power to you.
Besides, you'd have to wait quite a while for the infusion to get you over the 5 unit volume threshold required for beneficial effects from the stims anyway. You'd take quite a lot of damage in the process and would also have to deal with periodic stuns as well.
Posts: 271
Threads: 25
Joined: Dec 2015
You could buy two packs of stims and use one before you put on the suit infused with stims.
Posts: 2,722
Threads: 143
Joined: Sep 2012
BYOND Username: Powmonkey
(05-20-2017, 04:45 PM)awfulworldkid Wrote: You could buy two packs of stims and use one before you put on the suit infused with stims.
It still seems like it'd be pretty easily shut down by haloperidol darts.
Either way, we're getting sidetracked from the original patch.
Posts: 2,043
Threads: 65
Joined: Nov 2014
BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
Posts: 12
Threads: 2
Joined: Jun 2016
BYOND Username: Chronicpwnage
(06-01-2017, 11:19 AM)zewaka Wrote: does not compile
It does now!