11-21-2015, 04:44 AM
I have been throwing around ideas about spying and intelligence for the up and coming cogblap 2 electric bugaloo.
The aim for this thread is kind of to showcase various ways security can have a more connected group work ethic that's hardcoded rather than forced in an RP sense.
Sec-issued Sunglasses
Synopsis: Essentially camera sunglasses. These are the security equivalent of upgraded pro-docs. ALL security personnel (bar the detective, as he's clearly likes being neutral/off the grid) will spawn while wearing these upgraded sunglasses. All other sunglasses that lie around the station are not upgraded. The camera upgrade will now be available in the sec dispenser. Security now show up in the camera list, under name of the wearer. Can be removed with a screwdriver.
Reasoning: These aren't some supercop changes here. This will literally have no effect if there's not some person who chooses to remain static in security. This WILL make his job so so much easier, by being able to immediately switch to that sec players camera network for whatever reason may arise.
Fun: Imagine you're watching on the camera network, you spot someone approaching an officer and the BLAM camera feed lost. That would literally what would happen if a changeling attacks, melting off all the officers headgear. Also a corrupted AI could use it for his own benefit, security integrity would be compromised, meaning it would be wise to remove the camera from your shades to go off the grid.
Switch to AI camera network
Synopsis: I spy with my little AI. This means you are observing what the AI is observing.
Reasoning: CONVENIENCE. When you have someone going through the camera network, they're essentially just mashing buttons, going down the camera list. It's not removing this option, it's expanding upon the camera network so that you can use it in conjunction with the camera list. This is the lazy man's camera surfing, and given how the camera network is coded, it's needed.
Fun: A corrupted AI could easily counteract this by disabling security APC.
.38 Silencer
Synopsis: A silencer for the .38. Turns the loud BANGS into quiet .22 clicks. Can be attached to the revolver by simply clicking the revolver with it, removed by clicking the revolver in-hand. Silencing the .38 is not without it's pitfalls, it severely reduces all damage done by the .38 (brute, bleeding and stamina)
Reasoning: You might ask, why bother silencing the .38 if it reduces the damage so much? Unless, you don't actually want to harm or stun anyone by shooting. You may want to shoot it and be undetected (read: not cause hysteria with a loud BANG) for a DIFFERENT reason. See tech enhanced bullets below.
Fun: Perhaps a syndicate alternative to the .38 silencer is available for sale at the syndicate outpost that has no drawbacks?
Tech enhanced bullets
Synopsis: For the detectives revolver. Detective can now click the speed loader in-hand to eject the bullets so he can work with them individually. He can now attach 3 gizmo's to his bullets; GPS, a bug and a forensic implant. Shooting a target will embed the implant into them, which can be surgically removed with a scalpel to the chest. All devices show up in a medical scan.
GPS - implants a GPS unit. Target z-co-ordinates will now show up. It's up to the detective to decipher.
Covert Listening device - implants a bug. Targets speech will now show up in sec chatter, in a dark red color
Forensic Implant - implants a forensic implant. Targets forensic data will show up on the shooters chatbox, as if you scanned him with a forensic scanner. Essentially a long range forensic scan.
Reasoning: The reason you want a silencer attached to your gun. It's not a necessity however. Tech enhancing your bullets take time, ejecting the speedloader, attacking the gizmo to the bullet, putting the bullet back in the speedloader. It's also not guaranteed, if your target is moving you're likely to miss.
Fun: The aim of the silencer/tech enchanced bullets is to rejig the detectives revolver as not just a ol' school side-arm, but as a james bond-esque spy tool. It's a fun way to encourage the detective to actually do his job, by simply shooting his gun.
The aim for this thread is kind of to showcase various ways security can have a more connected group work ethic that's hardcoded rather than forced in an RP sense.
Sec-issued Sunglasses
Synopsis: Essentially camera sunglasses. These are the security equivalent of upgraded pro-docs. ALL security personnel (bar the detective, as he's clearly likes being neutral/off the grid) will spawn while wearing these upgraded sunglasses. All other sunglasses that lie around the station are not upgraded. The camera upgrade will now be available in the sec dispenser. Security now show up in the camera list, under name of the wearer. Can be removed with a screwdriver.
Reasoning: These aren't some supercop changes here. This will literally have no effect if there's not some person who chooses to remain static in security. This WILL make his job so so much easier, by being able to immediately switch to that sec players camera network for whatever reason may arise.
Fun: Imagine you're watching on the camera network, you spot someone approaching an officer and the BLAM camera feed lost. That would literally what would happen if a changeling attacks, melting off all the officers headgear. Also a corrupted AI could use it for his own benefit, security integrity would be compromised, meaning it would be wise to remove the camera from your shades to go off the grid.
Switch to AI camera network
Synopsis: I spy with my little AI. This means you are observing what the AI is observing.
Reasoning: CONVENIENCE. When you have someone going through the camera network, they're essentially just mashing buttons, going down the camera list. It's not removing this option, it's expanding upon the camera network so that you can use it in conjunction with the camera list. This is the lazy man's camera surfing, and given how the camera network is coded, it's needed.
Fun: A corrupted AI could easily counteract this by disabling security APC.
.38 Silencer
Synopsis: A silencer for the .38. Turns the loud BANGS into quiet .22 clicks. Can be attached to the revolver by simply clicking the revolver with it, removed by clicking the revolver in-hand. Silencing the .38 is not without it's pitfalls, it severely reduces all damage done by the .38 (brute, bleeding and stamina)
Reasoning: You might ask, why bother silencing the .38 if it reduces the damage so much? Unless, you don't actually want to harm or stun anyone by shooting. You may want to shoot it and be undetected (read: not cause hysteria with a loud BANG) for a DIFFERENT reason. See tech enhanced bullets below.
Fun: Perhaps a syndicate alternative to the .38 silencer is available for sale at the syndicate outpost that has no drawbacks?
Tech enhanced bullets
Synopsis: For the detectives revolver. Detective can now click the speed loader in-hand to eject the bullets so he can work with them individually. He can now attach 3 gizmo's to his bullets; GPS, a bug and a forensic implant. Shooting a target will embed the implant into them, which can be surgically removed with a scalpel to the chest. All devices show up in a medical scan.
GPS - implants a GPS unit. Target z-co-ordinates will now show up. It's up to the detective to decipher.
Covert Listening device - implants a bug. Targets speech will now show up in sec chatter, in a dark red color
Forensic Implant - implants a forensic implant. Targets forensic data will show up on the shooters chatbox, as if you scanned him with a forensic scanner. Essentially a long range forensic scan.
Reasoning: The reason you want a silencer attached to your gun. It's not a necessity however. Tech enhancing your bullets take time, ejecting the speedloader, attacking the gizmo to the bullet, putting the bullet back in the speedloader. It's also not guaranteed, if your target is moving you're likely to miss.
Fun: The aim of the silencer/tech enchanced bullets is to rejig the detectives revolver as not just a ol' school side-arm, but as a james bond-esque spy tool. It's a fun way to encourage the detective to actually do his job, by simply shooting his gun.