10-10-2015, 02:35 AM
These range in usefulness from dumb to helpful
Lifebot
Constructed from: Jetpack + Breath Mask + Space GPS + Proximity Sensor + Robot Arm
Function: Patrols the exterior perimeter of the ship and latches on to people who are in space with no internals, giving them air and returning them to the nearest air lock. Also retrieves people from deep space and returns them to the ship, dead or alive (not sure how exactly it would know where these people are, open to suggestions on this one).
Emagged: Flips internal and external mapping of the ship, and starts dragging people out of the air locks. Not as effective in an atmosphere so it can be resisted, but deadly if you've been incapacitated.
Oxybot
Constructed from: Air tank/Oxygen tank + Breath Mask + Proximity Sensor + Robot Leg
Function: Similar to Lifebot but inside the ship only. Detects suffocating players and provides them with oxygen. Place them in a ventilated room and watch them go to work.
Emagged: Always stays two tiles away from players, ideally leading them on a chase deeper into the ventilated room.
Big Dog
https://www.youtube.com/watch?v=W1czBcnX1Ww
Constructed from: Locker + Proximity Sensor + Robot Leg (x4)
Function: A walking container. Wanders around the main hallway relentlessly. Stops when opened, starts again when closed. Can be kicked and it won't be harmed.
Emagged: Wanders around the hallways kicking you to the floor.
Preacherbot
Constructed from: Bible + Proximity Sensor + Robot Arm
Function: Spouts bible quotes. Can still be used to bible fart.
Emagged: SCREAMS bible quotes in the style of a fundamentalist minister. Deliberately inserts itself under people to increase the chance of bible farting.
Jazzbot
Constructed from: Saxophone + Proximity Sensor + Robot Leg
Function: Plays smooth jazz.
Emagged: Plays jazz at a frequency that interferes with your headset communications if you're within a certain radius of it.
Duelbot
Constructed from: Boxing Gloves + Proximity Sensor + Robot Arm + ??? (Seems like there should be more to this formula to me)
Function: Will box and spar with players in an attempt to teach them how to fight. Has to be punched to be engaged. Will stop fighting after a player loses enough health.
Emagged: Still has to be punched to be engaged, but will not stop fighting until either you or it are dead.
Lifebot
Constructed from: Jetpack + Breath Mask + Space GPS + Proximity Sensor + Robot Arm
Function: Patrols the exterior perimeter of the ship and latches on to people who are in space with no internals, giving them air and returning them to the nearest air lock. Also retrieves people from deep space and returns them to the ship, dead or alive (not sure how exactly it would know where these people are, open to suggestions on this one).
Emagged: Flips internal and external mapping of the ship, and starts dragging people out of the air locks. Not as effective in an atmosphere so it can be resisted, but deadly if you've been incapacitated.
Oxybot
Constructed from: Air tank/Oxygen tank + Breath Mask + Proximity Sensor + Robot Leg
Function: Similar to Lifebot but inside the ship only. Detects suffocating players and provides them with oxygen. Place them in a ventilated room and watch them go to work.
Emagged: Always stays two tiles away from players, ideally leading them on a chase deeper into the ventilated room.
Big Dog
https://www.youtube.com/watch?v=W1czBcnX1Ww
Constructed from: Locker + Proximity Sensor + Robot Leg (x4)
Function: A walking container. Wanders around the main hallway relentlessly. Stops when opened, starts again when closed. Can be kicked and it won't be harmed.
Emagged: Wanders around the hallways kicking you to the floor.
Preacherbot
Constructed from: Bible + Proximity Sensor + Robot Arm
Function: Spouts bible quotes. Can still be used to bible fart.
Emagged: SCREAMS bible quotes in the style of a fundamentalist minister. Deliberately inserts itself under people to increase the chance of bible farting.
Jazzbot
Constructed from: Saxophone + Proximity Sensor + Robot Leg
Function: Plays smooth jazz.
Emagged: Plays jazz at a frequency that interferes with your headset communications if you're within a certain radius of it.
Duelbot
Constructed from: Boxing Gloves + Proximity Sensor + Robot Arm + ??? (Seems like there should be more to this formula to me)
Function: Will box and spar with players in an attempt to teach them how to fight. Has to be punched to be engaged. Will stop fighting after a player loses enough health.
Emagged: Still has to be punched to be engaged, but will not stop fighting until either you or it are dead.