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BYOND Username: A4Brogan
	
 
	
	
		Seriously, as of this typing, we have had 4 blobs destroy 2 rounds. the last one WITHIN A HALF HOUR FROM ROUNDSTART.
These blobstrosities are just too overpowered for a lowpop, solarium-dedicated server.
	
	
	
	
	
 
 
	
	
	
		
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BYOND Username: A4Brogan
	
 
	
	
		Here is a log of the round. about 8 people, all working on Solarium stuff.
http://pastebin.com/Ms6VFdSt
	 
 
	
	
	
		
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BYOND Username: A4Brogan
	
 
	
	
		Okay. As of this posting, we had 4 braindead in an 18 player server (#1) I think 2 people were off station.
66 minutes into the round, blob shows up. Even after finding it early and attacking it, we lost a majority of the staff. And this was just a blob that started at the fryer and extended to the alcohol dispenser.
Still fighting it now with the remaining players, does not look good because it keeps spamming those lipids.
	
	
	
	
	
 
 
	
	
	
		
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		What if blob had a size limit.
e.g The blob is too fat to move, it's collapsing under it's own weight.
There would probably need to be a way for blob to lose weight, but it would probably help with the unkillable blob problem.
Also a fat blob unable to support itself would be funny.
	
	
	
	
	
 
 
	
	
	
		
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		I guess if it gets too big, have it retract in one area in order to expand in another.
	
	
	
	
	
 
 
	
	
	
		
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		atomic1fire Wrote:What if blob had a size limit.
e.g The blob is too fat to move, it's collapsing under it's own weight.
There would probably need to be a way for blob to lose weight, but it would probably help with the unkillable blob problem.
Also a fat blob unable to support itself would be funny.
No fun on any server except these servers where everyone isn't on station.
	
 
	
	
	
	
 
 
	
	
	
		
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		make blobs only able to spawn when there's a certain amount of people on the server, so 5 people genetic testing rounds don't turn into massacres
	
	
	
	
	
 
 
	
	
	
		
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		icarus Wrote:make blobs only able to spawn when there's a certain amount of people on the server, so 5 people genetic testing rounds don't turn into massacres
this is already how it works iirc
	
 
	
	
	
	
 
 
	
	
	
		
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		Code:
ADMIN LOG: Automatically disabling random major event Blob Outbreak in extended.
Somebody liked this idea.