Posts: 5,708
Threads: 303
Joined: May 2014
I think the original proposal would work well as an antagonist. Maybe it should be something like Plague Inc?
You start as a viral, bacterial, or parasitic infection that is completely benign, with upgrades first just helping spread the infection.
For instance, upgrade being able spread through body fluids like blood. Now, you could just wait for people to come in contact with infected blood and become none the wiser they have an infection, or pick an upgrade that makes people vomit to help spread the infection.
Another example would be getting airborne, and choosing coughing as a symptom.
Posts: 827
Threads: 29
Joined: Jul 2014
Frank_Stein Wrote:I think the original proposal would work well as an antagonist. Maybe it should be something like Plague Inc?
You start as a viral, bacterial, or parasitic infection that is completely benign, with upgrades first just helping spread the infection.
For instance, upgrade being able spread through body fluids like blood. Now, you could just wait for people to come in contact with infected blood and become none the wiser they have an infection, or pick an upgrade that makes people vomit to help spread the infection.
Another example would be getting airborne, and choosing coughing as a symptom.
Being the pathogen that pathology must cure would be neat.
Posts: 88
Threads: 9
Joined: May 2014
The idea of being a disease like Plague Inc is pretty neat, I've always liked games like Plague Inc and Pandemic, and it'd be enjoyable for the medics because they actually have something to DO.
It'd probably also have stats like stealth and such which at max stealth, which you would probably start close to, you wouldn't show up on health scanners, You'd also have to have literally no symptoms.
Posts: 238
Threads: 9
Joined: Jun 2014
DyssalC Wrote:Frank_Stein Wrote:I think the original proposal would work well as an antagonist. Maybe it should be something like Plague Inc?
You start as a viral, bacterial, or parasitic infection that is completely benign, with upgrades first just helping spread the infection.
For instance, upgrade being able spread through body fluids like blood. Now, you could just wait for people to come in contact with infected blood and become none the wiser they have an infection, or pick an upgrade that makes people vomit to help spread the infection.
Another example would be getting airborne, and choosing coughing as a symptom.
Being the pathogen that pathology must cure would be neat.
I personally would love that but I'm like one of the two people ardently interested in pathology.
Posts: 593
Threads: 35
Joined: Dec 2013
cgrn10 Wrote:DyssalC Wrote:Frank_Stein Wrote:I think the original proposal would work well as an antagonist. Maybe it should be something like Plague Inc?
You start as a viral, bacterial, or parasitic infection that is completely benign, with upgrades first just helping spread the infection.
For instance, upgrade being able spread through body fluids like blood. Now, you could just wait for people to come in contact with infected blood and become none the wiser they have an infection, or pick an upgrade that makes people vomit to help spread the infection.
Another example would be getting airborne, and choosing coughing as a symptom.
Being the pathogen that pathology must cure would be neat.
I personally would love that but I'm like one of the two people ardently interested in pathology.
I think pathology is cool and fun! Unless the other person is me then you have 3 people
Posts: 577
Threads: 72
Joined: Dec 2013
BYOND Username: Erev
Four people - though I've not yet gotten to play with it. (Please let me?)
Posts: 2,556
Threads: 120
Joined: Sep 2012
Although I still haven't figured out curing pathology, pathology is neat.
I kinda like the idea of being the pathogen the crew has to cure.