05-30-2014, 07:17 AM
As far as I know explosions were fine last week or so but now shit got lowered to hell. Example is this is three RPGs I fired on genetics.
![[Image: threefuckingrockets.png]](http://i1134.photobucket.com/albums/m617/KikiMofo/Screenshots/threefuckingrockets.png)
Explosions are messed up
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05-30-2014, 07:17 AM
As far as I know explosions were fine last week or so but now shit got lowered to hell. Example is this is three RPGs I fired on genetics.
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05-30-2014, 07:23 AM
A ton of explosives are super underpowered, while shit like erebite takes out entire departments. Mining charges are also piss-useless, barely 2-3 asteroid tiles per boom.
05-30-2014, 08:57 AM
I posted a very similar bug report which covered the chem explosives aspect. Please fix this. It might not be broken but it's definitely lame as heck.
05-30-2014, 09:23 AM
Yeah this is a round from today where I tried to blow up genetics with an 11x11. As you can see it's not an 11x11 anymore. Really lame guys.
![]() Yeah my bomb barely bothered anyone. That isn't what bombs are for. They are for fucking shit up.
05-30-2014, 03:04 PM
just to pitch in: someone set off a Chaos Dunk.
Not only did the person survive (uh...), but the damage was only enough to harm the escape shuttle; it barely even extended into escape.
05-31-2014, 11:25 AM
We are aware of the issue, it isn't intentional from us it's just a result of tweaking the new explosion code. This will be fixed soon.
05-31-2014, 11:27 AM
KikiMofo Wrote:Yeah this is a round from today where I tried to blow up genetics with an 11x11. As you can see it's not an 11x11 anymore. Really lame guys. Wow Explosions are so lame now. What the fuck?
05-31-2014, 12:09 PM
Make another hella dumb post like that and you're banned.
05-31-2014, 01:13 PM
Hey man when I posted that your post was not there. My bad I guess.
05-31-2014, 01:20 PM
By my bad I mean My apologizes
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