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Make the auto injector filler more lenient
#1
Right now auto injectors seem to use the same whitelist as hyposprays, I feel like it should be made more lenient due to the fact that there is only ever 1 that can spawn, (if the pharmacist doesnt DNR or cryo) and also the fact that chemicals that you CAN find in auto injectors already (Atropine for example) is blocked in the auto injector filler
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#2
Cough *make Atropine whitelisted cough cough

Ahem, no, I think the core issue is also the spot they are competing for. 

Whitelist only, quick injection time, but reusable? 

That's called a Hypospray, and also neglects what makes Injectors good? 

You get them, you use them and throw them away, it's their disposable simplicity. 

No need to prepare them or anything, you use them when needed at the moment. 
And their quantity allows for it. 
While their cost comes with inflexibility and space/usage ratio (inject amount, taking same space as a hypo while having lesser capacity as well as allowing for no direct mixtures or refills). 

I don't really see how creating a role-locked item which allows to refill them to have the same burdens of the Hypo while keeping every burden itself:

-Accessibility is still in the dumps to engage with this feature, bound to a single role, which won't lend it to others. 
-Said role gets no direct gain out of it, so do medical doctors who won't sacrifice space to return empty injectors (doctor pockets are usually REALLY crammed, which doesn't need a change, but not to be forgotten). 
-Less volume as Hypo
-Less flexibility as Hypo
-Same size as Hypo
-Same whitelist

And even if buffed, the question remains why a department role gets the only access to a tool and not their Head, which would be the Medical Director. 
There is no precedent to have something like this, while the examples of unique department items in the hand of Heads are:

-Medical Director Locker: NT Syringe Gun
-Chief Engineer Locker: Shield Belt, HPD, RCD
-Research Director Locker: Handheld Tele, Port-A-Tele Remote, (Also a) HPD

Now it isn't as remotely as powerful as these currently, but I don't see why if it were, it shouldn't be in the MDs Locker and instead bound to the might-join role. 

I see what issue was attempted to be tackled here, but the angle was off by a margin.
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#3
stop peanut posting on other people's idea threads.
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#4
(02-26-2026, 10:18 AM)glowbold Wrote: stop peanut posting on other people's idea threats.

??? 

What exactly qualified my post to be just some stupid peanut post?
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#5
(02-26-2026, 10:21 AM)Agent reburG Wrote: What exactly qualified my post to be just some stupid peanut post?

it is not a stupid post, and I did not say that. It's a post that goes into the pharmacist as a role instead of the thread subject on autoinjector contents. The reason I am stamping down on this hard is because the other thread went off the rails and I'd like for that not to spread to posts putting forward earnest changes and ideas.
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#6
(02-26-2026, 10:21 AM)Agent reburG Wrote:
(02-26-2026, 10:18 AM)glowbold Wrote: stop peanut posting on other people's idea threats.

??? 

What exactly qualified my post to be just some stupid peanut post?

You're vagueposting about Pharmacist instead of talking about the actual thread topic.
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#7
(02-26-2026, 10:25 AM)glowbold Wrote:
(02-26-2026, 10:21 AM)Agent reburG Wrote: What exactly qualified my post to be just some stupid peanut post?

it is not a stupid post, and I did not say that. It's a post that goes into the pharmacist as a role instead of the thread subject on autoinjector contents. The reason I am stamping down on this hard is because the other thread went off the rails and I'd like for that not to spread to posts putting forward earnest changes and ideas.

Wait, sorry, I might gotten this confused with this https://github.com/goonstation/goonstati...f9fce27485

If Milkeistaken confirms they meant to talk about something else, I will replace the previous post with "I lack reading comprehension".
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#8
This post is about the Item, and the fact I want it buffed because of its scarcity
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#9
(02-26-2026, 11:27 AM)Mikeistaken Wrote: This post is about the Item, and the fact I want it buffed because of its scarcity

Reasonable, want my post deleted?
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#10
Im definitely open to expanding or creating a new whitelist for the injector filler. I'll look into making a new list myself but post any med chem suggestions here that y'all would want to put into injectors.

edit: Whitelist for the filler specifically has had "atropine", "calomel", "diphenhydramine", "filgrastim", "heparin", "morphine", "proconvertin" added to the whitelist.
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#11
(02-26-2026, 04:51 PM)Sord213 Wrote: Im definitely open to expanding or creating a new whitelist for the injector filler. I'll look into making a new list myself but post any med chem suggestions here that y'all would want to put into injectors.

edit: Whitelist for the filler specifically has had "atropine", "calomel", "diphenhydramine", "filgrastim", "heparin", "morphine", "proconvertin" added to the whitelist.

Now this allows for more unique mixtures, that definitely improves things!
And honestly the only other that might could be added would be Ephedrine. 

May I ask why diphenhydramine wasn't working with it already being a whitelisted chem?
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#12
I kinda would like for the filler to be a stationary item which can be placed on a table, like the glas dispenser.

That would make the workplace more distinct from chemistry and also reduce the inventory handling (moar place for beakers)

Also, it enables us to move the portable one to requisition rewards as an optional upgrade.

We could think of some funny options for the autoinjector list. Water, caffeeine or booze to quickly say "get hydrsted/wasted!"... maybe on emag, though
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#13
(02-27-2026, 12:07 AM)Lord_earthfire Wrote: I kinda would like for the filler to be a stationary item which can be placed on a table, like the glas dispenser.

That would make the workplace more distinct from chemistry and also reduce the inventory handling (moar place for beakers)

Also, it enables us to move the portable one to requisition rewards as an optional upgrade.

We could think of some funny options for the autoinjector list. Water, caffeeine or booze to quickly say "get hydrsted/wasted!"... maybe on emag, though

I like the idea of it being stationary, but do you mean as like Bunsen's so you place them to be able to work with it or completely stationary like the glas dispenser?
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#14
(02-27-2026, 01:13 AM)Agent reburG Wrote: I like the idea of it being stationary, but do you mean as like Bunsen's so you place them to be able to work with it or completely stationary like the glas dispenser?

My first thought was the second option, so people are unable to steal it. But the bunsen-option would certainly work as well. I'm open to both.
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#15
(02-27-2026, 02:15 AM)Lord_earthfire Wrote:
(02-27-2026, 01:13 AM)Agent reburG Wrote: I like the idea of it being stationary, but do you mean as like Bunsen's so you place them to be able to work with it or completely stationary like the glas dispenser?

My first thought was the second option, so people are unable to steal it. But the bunsen-option would certainly work as well. I'm open to both.

Personally, the first one is cooler, but the second swaths more issues at once, like being available in a round without [                ] and also definitely to prevent theft when there is no options to replace it.
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