02-15-2026, 03:35 PM
I feel vampires and arcfiend have plenty going for them without needing syndie gear
|
[MERGED PR] Resecure Listening Post
|
|
02-15-2026, 03:35 PM
I feel vampires and arcfiend have plenty going for them without needing syndie gear
02-15-2026, 04:20 PM
(02-15-2026, 03:24 PM)Taylorstar Wrote: Just for further clarification doors being syndicate access, is that characters with the Syndicate traitor status like traitor/nukie or requiring syndicate ID? The hand scanners function as open/close door buttons for "Trained Syndicates" (Traitors, Sleeper Agents, Nukeops, Nukeop Gunbots, Generic Syndicate Agents and Omnitraitors). Once opened via hand scanner (or anyone entering the post) the airlocks will be set to Syndicate access, found on Agent cards and Syndicate Cyborgs, the hand scanner will still work as a door button but you can open the doors without the button if you have an agent ID. Carl will do _some_ business with non-syndies. The things he will only sell to syndies can be found on the Syndicate Items wiki page, though there is an open PR to rebalance what non-syndies can buy from Carl.
02-15-2026, 08:15 PM
So can we bust into the outpost if we think there is station property in there? What if a hostage situation is being held at an "undisclosed location", is it metagaming to check the outpost?
|
|
« Next Oldest | Next Newest »
|