Posts: 55
Threads: 6
Joined: Apr 2025
BYOND Username: GARGATHUGANOKTHEANNIHILATOR255
Character Name: moleman sam now and forever baby
(11-13-2025, 02:50 PM)RSOD Wrote: blocking right before you are about to be hit will parry at the cost of stamina, reflecting projectiles and/or negating an amount of damage based on the item held (double the item's melee damage, so parrying with a 10 damage item would negate 20 damage)
Make it negate the entire attack, make it cost 25 stamina, and make it cost 2 trait points in the character creator... oh wait
Posts: 8
Threads: 4
Joined: Jan 2024
BYOND Username: Longestarmlonglaw
Character Name: Gerald Lopez
awful idea, omnitraitor in regular rotation, BUT only 1 omnitraitor per 40 crewmates
Posts: 267
Threads: 57
Joined: Oct 2024
BYOND Username: Rsod
Character Name: Red Jamiroquai
pulling the pin on a grenade now drops a grenade spoon (akin to bullet casings) so janitors have more shit to clean up after gunfights
Posts: 73
Threads: 4
Joined: Aug 2022
BYOND Username: ju45he
Character Name: Cash Johnson, CyBrad, C.A.S.H.
A guardbuddy module that gives it a whistle to whistle at people with when they try to run from a hug.
Posts: 1,733
Threads: 211
Joined: Aug 2019
BYOND Username: Cthucky
Firesuits should be hi-vis.
Posts: 37
Threads: 15
Joined: Oct 2022
BYOND Username: Whele
Character Name: Stain Dirtspreader
Yesterday, 11:43 AM
(This post was last modified: Yesterday, 11:44 AM by Whele.)
High capacity disc storage for large pop servers<3
Posts: 71
Threads: 3
Joined: Jan 2025
BYOND Username: Taylorstar
Character Name: Bobby Boudle
Since we now have a late round join job menu that updates in real time how about a Preround menu?
Just like the late join job menu, it could update in real time with numbers of how many people have readied up with a favorite job and display letting you know your chances of getting that job in a % also highlighting the core jobs and departments which don't have or lack a number of staff. This way we might be able avoid rounds where there are 5 security and 6 cyborgs when their are only 30 players online. We could also get a medium priority counter in there to, I'm sure it wouldn't point out a pinpoint accurate accounting of what jobs will be filled but a rough estimation at least.
The menu could appear like
Captain 10 fav, 15 medium
HoP 8 fav, 6 medium
HoS 5 Fav, 10 medium
CE 16 Fav 8 Medium
AI 5 Fav 3 medium
ETC