Posts: 474
Threads: 107
Joined: Feb 2024
BYOND Username: meaow589
Character Name: Tanuki Singuloose
Just like Clothing booth but with upgrade you don’t need credit from game to dressing yourself anymore instead you use spacebux! VIP clothing booth also have more vary of Cosmetic to use! more fashion more style! without effect economy. No more for keep buying cosmetic crate from cargo again and again until you find you need one.
More! you can set favorite cosmetic so next round you can select it easily!
why i suggest this because i want more way to spend spacebux without effect gameplay and sometime have problem with cloth booth as low wage player such as clown or mime.
Posts: 30
Threads: 7
Joined: Nov 2024
BYOND Username: BioFrequency
Character Name: Inhales-Hot-Coffee, C.O.F.F.E.E
I like the suggestion. Giving more uses for Spacebux is something I would appreciate.
Posts: 40
Threads: 7
Joined: Jul 2022
BYOND Username: Spookytwo
Character Name: Larkin
Not really a fan of the idea. The clothes couldn't cost too much otherwise it'd be punishing people who play low-paying jobs too often by draining all their spacebux over time. The clothes presumably can't cost too little since otherwise why not make them free? The reason why credits work fine as is because they don't carry over from round to round, and even a staff assistant can afford most drip at round start or after a pay period or two.
Posts: 985
Threads: 15
Joined: Jul 2022
BYOND Username: Lord_Earthfire
Character Name: Heron Asimov
11 hours ago
(This post was last modified: 10 hours ago by Lord_earthfire. Edited 1 time in total.)
(Yesterday, 04:06 PM)Cleaverwolf Wrote: Not really a fan of the idea. The clothes couldn't cost too much otherwise it'd be punishing people who play low-paying jobs too often by draining all their spacebux over time.
This argument is why we have people running around with 200k+ Spacebux and nothing to do with them. We need expensive sinks to get these under control, and for cosmetics it litterally doesn't matter if we lock people out of these.
Posts: 474
Threads: 107
Joined: Feb 2024
BYOND Username: meaow589
Character Name: Tanuki Singuloose
(Yesterday, 04:06 PM)Cleaverwolf Wrote: Not really a fan of the idea. The clothes couldn't cost too much otherwise it'd be punishing people who play low-paying jobs too often by draining all their spacebux over time. The clothes presumably can't cost too little since otherwise why not make them free? The reason why credits work fine as is because they don't carry over from round to round, and even a staff assistant can afford most drip at round start or after a pay period or two.
what you mean your argument is very opposite to my perspective since the idea was trying to add more way to obtain cosmetic using spacebux.
which mean
1)Didn’t change previous one at all the cloth booth still remain so it didn’t effect any economy or anything in game round
2)Spacebux currently inflation there is not much way to spend robux currently and most of player might have over 100K spacebux which no way to use it all at once ( unless you do hang a paint in gallery which is rarely use as well ) this will make player might want to use it for their gimmick costume every round which can burn there money for awhile and make spacebux worth something.