Posts: 119
Threads: 5
Joined: Aug 2024
BYOND Username: Freedo5
Character Name: Icaro Picaro, Fire Bomb, Beau McEvil
The diner houses dangerous bee criminals and should be bombed twice!
Anyway, I think the diner is used often because the real walls and floors give you a better idea on how strong the explosion is than VR does while being easily reachable. I personally use the arcade area of the diner to be less of a nuisance and shout out what I'm going to do, but I understand that if you have plans for using it and see it vaporized you are going to be annoyed.
Posts: 102
Threads: 12
Joined: May 2023
BYOND Username: Snoid
Character Name: The Snoid, Massively Multiplayer Online Roleplaying Game
12-28-2024, 02:59 PM
(This post was last modified: 12-28-2024, 02:59 PM by Snoid. Edited 1 time in total.)
i dunno why bombing the diner is legal on classic either tbh. place is convinent and whenever i go there and its just gone then it sucks
Posts: 618
Threads: 66
Joined: Jan 2022
BYOND Username: LadyGeartheart
Character Name: Paladin
I like will he a bit upset IC but I don't think it needs a rule it rather just needs some other options to do
Posts: 201
Threads: 11
Joined: Jul 2023
BYOND Username: JOELED
Character Name: Tank Transfer
more toxins labs having bomb test ranges along the lines of donut 2&3 would be dope. or abandoned research environments like kondaru's outpost indigo. the diner is just usually the easiest place for most people on a lot of maps. I use john's bus dock below the mining outpost/right of the mechanics outpost personally
Posts: 96
Threads: 5
Joined: Oct 2022
BYOND Username: Solenoid
Character Name: Holly Helpful & others
Part of why I've enjoyed bombing the diner in the past is because unlike a big tiled room, it actually has furniture and windows and the like, to see how your bombs interact with a more realistic "station setting". I'd enjoy a few faux department options for the bomb testing range, with tables and lights and stuff. It'd be a lot more work, but I'd also never use the diner again if I had somewhere which replicated the station more accurately.
Posts: 140
Threads: 17
Joined: Feb 2023
BYOND Username: Valtsu0
Character Name: Flint Garry, TAL0S-12
(01-04-2025, 08:27 PM)Solenoid Wrote: Part of why I've enjoyed bombing the diner in the past is because unlike a big tiled room, it actually has furniture and windows and the like, to see how your bombs interact with a more realistic "station setting". I'd enjoy a few faux department options for the bomb testing range, with tables and lights and stuff. It'd be a lot more work, but I'd also never use the diner again if I had somewhere which replicated the station more accurately.

Hemera and Bradbury are alternatives, tough they are smaller and less furnished
Posts: 158
Threads: 26
Joined: Sep 2012
08-30-2025, 07:45 PM
(This post was last modified: 08-30-2025, 07:46 PM by crasscrab.)
Treat the space diner denizens with respect!!!
Posts: 36
Threads: 3
Joined: Jun 2025
BYOND Username: Agent_reburG69
Character Name: Hans Haus
I'm pro rules, protecting the diner.
It is just too much of a shame, to want doing some RP in the Diner, just to find it being a crater.
What we really need, is a improvement to the VR bombing side.
Posts: 21
Threads: 1
Joined: Feb 2022
BYOND Username: Skotcher
Character Name: Clay Brzyski
I dont think a specific rule regarding the diner is necessary. I think, on RP at least, it should be encouraged to approach these things in game from an RP perspective. Make a petition, start a protest, talk to the captain, wail at the entrance of sec and demand justice for the diner patrons, etc etc.
I think there are lots of places to test bombs and it's not too difficult to reach them. The mining map shows you several places to test things, the debris field has lots of viable options and an actual map for them, and the diner is half destroyed already. When I was learning TTVs and Single Tank bombs, I used them to mine out asteroids half the time. Besides, the game is silly and rounds are (relatively) short in the grand scheme of things. The diner being destroyed is something a stray drone manages to do every other round.
The only thing I wish is for a way to test can bombs without a massive alert that scares the entire server because I want to test my dud can bomb to learn what the wires do, but thats a separate discussion.