Posts: 1,435
Threads: 43
Joined: Jun 2019
A trait to make you sick in some way if you get a robotic limb attached or organ placed in you.
Would apply to organs, limbs, eyes. Could also apply to implants, but I think that would just be unfun with the cloner injecting you with one and all.
As ideas, it could either slowly dose you with histamine or give you a unique chemical/disease that slowly replaces your blood with oil, or makes you vomit oil/blood painfully (brute/burn damage?) once in a while.
This would add rp reason and in-game reason to harvest organs, reject robotic limbs/organs/eyes, so on.
Could give you one trait point for being troublesome to you.
Additionally, it would be cool if you could put a synthflesh blob in someone's chest and it would form itself into a random missing organ? Would be wild to ship of thesus yourself with synthetic flesh-organs.
Posts: 3,072
Threads: 272
Joined: Dec 2012
Posts: 69
Threads: 2
Joined: Jan 2023
BYOND Username: Jukersleet
Character Name: Deckard Lichen, Speedball, Muffins
I've wanted a reason to use regular organs for replacements for awhile, and this seems to be a good idea to further that. I guess my only concern is checking someone for the trait when you're under the gun and need to operate ASAP, but then again I'm someone who forgets to have the medtrak scanner ready so this might only apply to me.
as for the synthblob organ, no notes there. sounds perfect.
Posts: 526
Threads: 56
Joined: Jan 2022
BYOND Username: LadyGeartheart
Character Name: Paladin
Posts: 1,356
Threads: 160
Joined: Sep 2012
(01-03-2024, 10:35 AM)UrsulaMejor Wrote: You have my support!
Posts: 195
Threads: 13
Joined: Apr 2020
BYOND Username: Balarak
Character Name: Edward Woodward
Metal allergies are a real thing.
Make them also get minor histamine for walking on metal floors without shoes on.
Posts: 2,301
Threads: 89
Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
(01-03-2024, 10:28 AM)Cal Wrote: A trait to make you sick in some way if you get a robotic limb attached or organ placed in you.
Would apply to organs, limbs, eyes. Could also apply to implants, but I think that would just be unfun with the cloner injecting you with one and all.
As ideas, it could either slowly dose you with histamine or give you a unique chemical/disease that slowly replaces your blood with oil, or makes you vomit oil/blood painfully (brute/burn damage?) once in a while.
This would add rp reason and in-game reason to harvest organs, reject robotic limbs/organs/eyes, so on.
Could give you one trait point for being troublesome to you.
Additionally, it would be cool if you could put a synthflesh blob in someone's chest and it would form itself into a random missing organ? Would be wild to ship of thesus yourself with synthetic flesh-organs.
I suggested something similiar before. So I support this.
Posts: 15
Threads: 0
Joined: Oct 2023
BYOND Username: Torchwick
Character Name: Sam Relius / REL
I'm a huge fan of this! Both for RP opportunities and for gameplay reasons, especially on the RP servers when there's a downtime early on in the shift. Harvesting some organs to have them prepped and ready for incoming patients in need is something I try to do anyways (especially on lowpop as a roboticist!), but I rarely get real use out of them in favor of the cybernetic counterparts. I'd love to see this in the future.
Posts: 284
Threads: 12
Joined: Jan 2023
Character Name: Scott Durwood
(01-05-2024, 10:35 AM)Torchwick Wrote: I'm a huge fan of this! Both for RP opportunities and for gameplay reasons, especially on the RP servers when there's a downtime early on in the shift. Harvesting some organs to have them prepped and ready for incoming patients in need is something I try to do anyways (especially on lowpop as a roboticist!), but I rarely get real use out of them in favor of the cybernetic counterparts. I'd love to see this in the future.
Ya know, I was originally against this because of roboticist getting less patients (just grab a monkey from genetics and take what you need) but the idea that robotics would be the one prepping both types of organs is great! Encourages doctors to swap out some organs too, since there can be plenty o downtime and it'll help em in the long run. More surguries and interactions for robotics!
Posts: 411
Threads: 44
Joined: Oct 2014
BYOND Username: TDHooligan
Character Name: Dill Behrt
if there's any maps valuchimps arent accessible by regular doctors on, this might need addressing. some part of my brain is telling me i've had trouble accessing monkey organs before.
Posts: 116
Threads: 22
Joined: Oct 2022
BYOND Username: Mintyphresh
Character Name: Arp
I also have concerns about replacement limbs-- I remember somewhere that occasionally mismatching limbs will try to attack you? I might just be misremembering an experience with a gene that does the same thing
Posts: 131
Threads: 5
Joined: Oct 2021
BYOND Username: BadShot
Character Name: Lydia Aivoras
(01-06-2024, 10:18 AM)TDHooligan Wrote: if there's any maps valuchimps arent accessible by regular doctors on, this might need addressing. some part of my brain is telling me i've had trouble accessing monkey organs before.
Just bug botany for synth arms and organs, if that fails MDir can eject a clone
Posts: 25
Threads: 0
Joined: Feb 2023
BYOND Username: Spyritdragon
Character Name: Anya Sardy
I like it! Robotic organs always felt a little strong and their replacement so quick - I'd love it if we had a little thing just like puritan to watch out for, and it'd be a neat option to allow people to get a trait point by introducing a small but meaningful complication into their gameplay. Would make doctoring more interesting too, having organs on hand if we can, etc, or getting us in contact with botany to grow synth ones.
Definite upvote from me.
Posts: 131
Threads: 5
Joined: Oct 2021
BYOND Username: BadShot
Character Name: Lydia Aivoras
I just thought of a funny interaction with this
surgery machine gives trait haver a cyborg heart