09-15-2023, 03:34 AM
Since security (besides detective and HOS) no longer has access to crematorium on RP, it's generated a lot of talk about disposal of lings. An idea LadyGeartheart had seemed pretty neat to me: make it so that if a ling is on fire when the full-heal from the regenerative state should activate, it is instead nullified. That, or make it impossible to activate while on fire.
To me, the pros of this are:
- Lings are now more afraid of fire (funny, will probably lead to fun moments).
- Lings can be more reliably gotten rid of by the crew (who normally don't have access to the crematorium anyways).
There are cons imo though:
- Way easier to shut down a ling's round: just make a flamethrower and spam it at the ling with assurance they wont get back up
- It's a full negation of a built-in ability (might feel kinda shitty to die just because some staffie hit you with a lighter special attack.).
- I don't really play sec, so I have no idea if lings getting back up too easily is a real issue. So, this idea might not be necessary.
Thoughts?
To me, the pros of this are:
- Lings are now more afraid of fire (funny, will probably lead to fun moments).
- Lings can be more reliably gotten rid of by the crew (who normally don't have access to the crematorium anyways).
There are cons imo though:
- Way easier to shut down a ling's round: just make a flamethrower and spam it at the ling with assurance they wont get back up
- It's a full negation of a built-in ability (might feel kinda shitty to die just because some staffie hit you with a lighter special attack.).
- I don't really play sec, so I have no idea if lings getting back up too easily is a real issue. So, this idea might not be necessary.
Thoughts?