Posts: 101
Threads: 22
Joined: Sep 2020
BYOND Username: DisturbHerb
Character Name: Rupert Wilde, ADVISOR
I've written up a design document on how we could overhaul the current clothing booth to improve its navigational and QoL deficiencies. Please let me know your thoughts and feel free to provide assistance on the Discord player project thread.
Here is the link.
Posts: 204
Threads: 23
Joined: Dec 2022
BYOND Username: RelentlessGarbage
Character Name: Natalie Suki, Yurea Markov
Sounds good! This seems like a well thought out proposal, and a good TGUI interface is so much nicer than the old interfaces. Also seems like a bunch of work, so good luck! (Regrettably, I've never used the clothing booth before, so I can't give any more substantial comments.)
Posts: 15
Threads: 2
Joined: Sep 2022
BYOND Username: DrWolfy
The clothing booth got a TGUI interface very recently.
https://github.com/goonstation/goonstation/pull/12782
Posts: 101
Threads: 22
Joined: Sep 2020
BYOND Username: DisturbHerb
Character Name: Rupert Wilde, ADVISOR
(01-30-2023, 08:56 AM)Sacchi Wrote: The clothing booth got a TGUI interface very recently. https://github.com/goonstation/goonstation/pull/12782
yeah dude i made it
Posts: 2,351
Threads: 89
Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
Keep up the good work! This seems quite good, but you need spriters to make different versions of clothing...