Posts: 87
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Joined: Jan 2021
BYOND Username: Momoberry
Character Name: Barnaxi Sibilant
09-19-2022, 08:10 PM
(This post was last modified: 09-19-2022, 08:11 PM by MomoBerry. Edited 1 time in total.)
(09-19-2022, 11:22 AM)Sov Wrote: imo puritans should be unrevivable by any means. 1 life only, use it well
Also I dislike people treating it like free points and getting salty in dead chat / toxic towards players who don't bother looking for the trait when cloning them
I guess borging is ok as a way to get more bodies to the roboticist
I would prefer this, yeah. Just flat out one life, don't fuck up.
I don't think the puritan issues are SR's fault at all, and directly puritans fault for allowing it.
Posts: 1,569
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BYOND Username: Cthucky
(09-19-2022, 07:11 PM)nefarious6th Wrote: what if puritan removal
but i
like flooding cloning in blood and limbs
Posts: 2,642
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BYOND Username: KikiMofo
Personally I prefer to only have two ways back from death. Cloning and Borging.
Posts: 67
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Joined: Nov 2021
BYOND Username: According_tome
Character Name: Paxton Kellogg, Cirdan Nowe
I find sr exciting and it allows fun experiments. If a puritan wants to be not revived because of their character or whatever they can say it on ooc to not be revived and at classic it doesnt really matter
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BYOND Username: Lord_Earthfire
Character Name: Heron Asimov
09-21-2022, 07:10 AM
(This post was last modified: 09-21-2022, 07:15 AM by Lord_earthfire. Edited 3 times in total.)
I'm somewhat dissatisfied with the change honestly. Because the way i see it, puritan moved away from being a cloner drawback to the role of "one life only". And i already saw people on discord not even wanting borging as an alternative
This leaves design space.
I would we introduce the perk "cloner incompatibility" as a +1, affecting monkey cloning and normal cloning with the effect we know. Also, increase the amount of SR needed for a successful revival to like 20, 1 for critters and mobs only.
And remove the bottle of omnizine from the RD office.
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BYOND Username: MetricDuck
09-21-2022, 12:19 PM
(This post was last modified: 09-21-2022, 12:19 PM by MetricDuck. Edited 1 time in total.)
(09-21-2022, 07:10 AM)Lord_earthfire Wrote: I would we introduce the perk "cloner incompatibility" as a +1, affecting monkey cloning and normal cloning with the effect we know.
Make it plus zero, it can be a curveball trait to keep doctors on their toes without being a power gaming trait negated by a competent medbay. Everyone’s happy!
Posts: 841
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BYOND Username: Lord_Earthfire
Character Name: Heron Asimov
Old puritan was a +2 and still had monkey cloning. That's why i choosen +1. But i wouldn't mind it as a +0.
Then again, as a +0 it would never see use on classic. Most +1 traits are not too debilitating anyway.