Posts: 195
Threads: 13
Joined: Apr 2020
BYOND Username: Balarak
Character Name: Edward Woodward
Initially posted this in the Questionable ideas thread but I kinda feel its less questionable nowadays
In a world where the first knockdown in combat willl win 90% of fights because haha stand up as well as click item you just dropped to get back on what could be considered an equal footing, a world where wizards can phee cabul ontop of you, into a magic missile (Both of which are still free spells, by the way) already gives them a significant advantage.
When these wizards then choose to carry around security equipment, any chance you stand of recovering in a fight then goes to essentially zero. My suggestion is that wizards recieve the clownfumble penalty on sec equipment, namely flashes and stun batons (clowns dont get one for tasers, fortunately). It might encourage less of the immediately rushing security for a stun baton token early game, as well as encourage destruction of equipment rather than repeated use.
Alternatively, holding security gear (flashes, stun batons, tasers. hell even armory gear) could add units of histamine to wizards while held, to reflect the magic // technology divide.
Posts: 430
Threads: 16
Joined: Oct 2020
BYOND Username: Froggit_Dogget
Character Name: Investigangster Klutz / Sergeant Killbees / Mr. Stinkfart
Posts: 63
Threads: 3
Joined: Sep 2021
BYOND Username: Sbmhawk
Character Name: Peyton Dugmore
Posts: 138
Threads: 8
Joined: Aug 2021
BYOND Username: Danger Noodles
Character Name: Sophie Crow, (Mini) Computron
Reposting my response to the questionable ideas thread because I'm lazy
It should be a special clownfumble. This wizard version would be a trait so you can't remove it and would only have an effect on useful tech like eguns, batons, tasers and more. After all do you really expect an 80 year old sage to know how to operate a smartphone when he has never used one before?
Posts: 89
Threads: 9
Joined: Aug 2019
BYOND Username: RichardGere
Character Name: Camryn Stern
+1 but extend to all kinetic and energy weapons
Posts: 430
Threads: 16
Joined: Oct 2020
BYOND Username: Froggit_Dogget
Character Name: Investigangster Klutz / Sergeant Killbees / Mr. Stinkfart
they should get more staffs though. There is not enough staffs for 5 wizards.
Posts: 58
Threads: 8
Joined: Apr 2021
BYOND Username: Nidabutt
Character Name: Nidalee Dshara
Huge yes on this, I've been hoping this would be changed for a long time. Hopefully it'll mean wizards can get a wider variety of spells in the future too, since they wont be able to abuse regular equipment as much in combination with them.
Posts: 430
Threads: 16
Joined: Oct 2020
BYOND Username: Froggit_Dogget
Character Name: Investigangster Klutz / Sergeant Killbees / Mr. Stinkfart
(12-23-2021, 12:06 PM)Nidabutt Wrote: Huge yes on this, I've been hoping this would be changed for a long time. Hopefully it'll mean wizards can get a wider variety of spells in the future too, since they wont be able to abuse regular equipment as much in combination with them.
"Materialize stun baton"
"Materialize Lazer Gun"
Posts: 58
Threads: 8
Joined: Apr 2021
BYOND Username: Nidabutt
Character Name: Nidalee Dshara
(12-23-2021, 01:26 PM)Froggit_Dogget Wrote: (12-23-2021, 12:06 PM)Nidabutt Wrote: Huge yes on this, I've been hoping this would be changed for a long time. Hopefully it'll mean wizards can get a wider variety of spells in the future too, since they wont be able to abuse regular equipment as much in combination with them.
"Materialize stun baton"
"Materialize Lazer Gun"
That got me good, lmao.
Posts: 277
Threads: 28
Joined: Feb 2018
BYOND Username: Spoodle
Character Name: Sylvian Stone, Tony Williamson, Jenna Sekwa
I think histamine would be lame, but clown fumbling is 100% awesome. If someone were to code this I don't see why anyone would object to merging it.
Posts: 1,400
Threads: 117
Joined: Sep 2016
BYOND Username: Aft2001
literally just them not knowing how the fuck to use technology would be both funny and solve the described issue, +1
Posts: 5,708
Threads: 303
Joined: May 2014
Wizards ought to experience the blowback that shotguns do when you're hit by them as recoil whenever they fire them
Posts: 256
Threads: 60
Joined: Oct 2021
BYOND Username: NanoDano
Character Name: Gideon Squire/C.ALL
Near perfect solution in my opinion, would make some sense too since their wizards and have probably never used a baton or flash, but im sure no one cares about realism