04-20-2020, 02:20 AM
Ideas of questionable quality
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04-20-2020, 02:42 PM
An MD job reward syringe gun with 3 30-unit reservoirs toggled by clicking the gun, that shoots only 10 unit syringes
Current syringe gun is useful for dumping 15 units of a general-use stabilizer into folk, while a triple-reservoir could be used for quick dispensing of smaller quantities of targetted reagents.
04-20-2020, 03:42 PM
Nuke Ops should have an emote that lets them scream for MEDIC
04-21-2020, 06:09 AM
Synthflesh should have an overdose threshold where it turns you into a screaming pile of organs.
04-21-2020, 06:18 AM
04-21-2020, 08:17 AM
You could fuck someone up by forcefeeding them multiple synthflesh pills yes, but you can already do that with styptic and silver sulf. And epinephrine. Hell, you can kill people with saline-glucose if you dump enough in them.
04-21-2020, 08:30 AM
Since synthflesh is on the medical whitelist, you could also instantly apply patches - which add some of their contents to the victim's bloodstream over time - and instantly hypospray it into them.
Styptic and silver sulfadiazine only do their negative effects on-ingest, so they can't be instantly forced onto someone. Epinephrine alone doesn't get close to killing - it mostly just causes occasional stuns, and the tox it deals is both trivial and gets healed by the epinephrine if it gets bad enough. Saline glucose takes a very long time to cause its negative effects, and they are both obvious and easy to counter. Also consider how easy it would be to keep sleepypenning someone with synthflesh.
04-22-2020, 02:04 PM
Playable Cat people as a medal reward, but only as an alternative werewolf skin
04-23-2020, 08:02 PM
Allow us to use smoldering mess for furnaces, roughly on par with char, or better yet, even better than. At that point, it's so burnt that it's turnt into charcoal.
04-24-2020, 12:13 AM
(04-20-2020, 02:42 PM)TDHooligan Wrote: An MD job reward syringe gun with 3 30-unit reservoirs toggled by clicking the gun, that shoots only 10 unit syringes Honestly, this is a straight up good idea. We just gotta tune it a bit to fit the job rewards better. So that it is more of a lateral move than a clear upgrade. Could reduce the reservoir and the unit's per shot or something. I really like this.
04-24-2020, 07:28 AM
04-24-2020, 08:12 AM
(04-24-2020, 07:28 AM)GORE Wrote:(04-22-2020, 02:04 PM)Frank_Stein Wrote: Playable Cat people as a medal reward, but only as an alternative werewolf skin This entire thing sounds incredibly stupid. I wanna see it.
04-26-2020, 04:16 AM
Lying down on a grenade or other explosive should reduce the damage it does to the surroundings at the expense of you taking additional damage. Throw yourself on that TTV to save your friends!
04-26-2020, 04:47 AM
(04-26-2020, 04:16 AM)Mouse Wrote: Lying down on a grenade or other explosive should reduce the damage it does to the surroundings at the expense of you taking additional damage. Throw yourself on that TTV to save your friends! Repost that in normal ideas. No questionable quality here. In addition it should also reduce the radius of chemsmoke beaker-bombs and such. Thus pumping more chems into you if lying on top of it.
04-26-2020, 04:58 AM
When making a full-size bottle with the Chemmaster, it should put the first letter of the chemical in it on the bottle so you can tell them apart more easily.
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