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08-15-2019, 06:36 AM
(This post was last modified: 08-15-2019, 06:39 AM by UrsulaMejor. Edited 1 time in total.)
As long as it's a station area (to prevent potential telesci spoilers).
no more guessing about which area you're in right now when trying to redeem an item.
that said, I think it would be cool and good if a "station area overlay" button could toss in a layered overlay over the goonhub map, but that seems like substantially more effort.
just trying to make steps in the right direction; feel free to discuss this and other potential improvements to spy item redemption.
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BYOND Username: KikiMofo
Yes. Though personally I wish the zones were bigger. Multiple collection zones near each other. I would go so far as to say entire wings like medical, security, command, engineering, and science as the spy PDA collection zone
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Hell, even just like, xyz coordinates would be helpful
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BYOND Username: CyberTripping
Character Name: Casey Batts
station areas are one of the most unintuitive, opaque parts of the game, so anything that helps mend that is a good thing in my book
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BYOND Username: KikiMofo
I like the idea of coordinates.
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BYOND Username: Sayuta/ImadeThisAccountForSpacebux
Another one that could be done is adding a in-spy-menu pointer (So it doesnt automatically give away you're a spy when someone picks up your PDA) to your dropzone or something akin to that, but coordinates or even just expanding the drop-zones would also work yeah.
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BYOND Username: czarbomba
That would be amazing Slacker. I can usually figure out most of the locations or ask mentor help, but there's still some that remain a mystery to me to this day. I think something like what has been suggested in this thread would go a long way in improving the mode. There's absolutely nothing worse than having a great reward end up rotting just because you couldn't figure out the obscure drop off location.
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BYOND Username: Cyclical
I agree with this, as some areas are loosely defined, with the drop-off space being in nearby but differently named rooms. For example, the mining shuttle bay below mining on cog1 counts as Mining for the spy drop-off, however the door naming does not reflect this.
Perhaps a toggle-able ability which puts a green overlay on the correct drop location for the item in your active hand?
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BYOND Username: polivilas
There is already a very low budget possibility to do so - janitors PDA has the ability to track where the mop is, including coordinates and zone area.
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BYOND Username: Technature
I think I suggested it as an idea before, but I think the best solution is to make the PDA pinpoint to the area you need to go to by going into the spy menu and clicking a "pinpoint location" button, acting as a tracker similar to the Auth. Disk tracker.
This way you don't need to murder the janitor and throw his mop everywhere to figure out if you're in the right place.
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BYOND Username: Cthucky
Maybe just have all PDAs tell you the name of the location you're in?
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(08-22-2019, 01:18 PM)Mouse Wrote: Maybe just have all PDAs tell you the name of the location you're in?
This. Everyone could benefit from a basic GPS room locator
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BYOND Username: CyberTripping
Character Name: Casey Batts
(08-22-2019, 01:18 PM)Mouse Wrote: Maybe just have all PDAs tell you the name of the location you're in?
This would be a good change, since it would at least give players some exposure to location names before a spy/nuke round. Afaik, the only current exposure a player has to place names is either as spies/nukies, or as the rare engineer or ai who cares about the power of individual rooms
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BYOND Username: adharainspace
Character Name: Ada O'hara & Porter Starboard
uh rd pda app with port a sci reveals area name
not blocked in adv zones
dw about it being op or whatever i guess
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Why not make a PDA cart that acts as a GPS, whilst also saying the names of on-station location and giving a pinpointer. Maybe has a map too.