03-17-2018, 11:36 AM 
	
	
	
		See title. I was in the security room in the shuttle when a pipebomb went off in the main area, and I still got hit by shrapnel.
	
	
	
	
	
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					Minor Pipebomb shrapnel can go through shuttle walls.
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		03-17-2018, 11:36 AM 
	
	 
		See title. I was in the security room in the shuttle when a pipebomb went off in the main area, and I still got hit by shrapnel.
	 
		
		
		03-17-2018, 11:45 AM 
(This post was last modified: 03-17-2018, 11:47 AM by mbc. Edited 2 times in total.)
	
	 
		LOS checks for shrapnel are based on sight. (for example if you see a bomb explode on the other side of a window, shrapnel can still hit you).  while it's technically possible, more accurate LOS checks would be much slower than using byond's builtin view() function. edit : for clarification, shrapnel does not behave as a projectile would. instead anybody within range takes shrapnel immediately on explosion. We could maybe change this part 
		
		
		03-17-2018, 02:53 PM 
	
	 
		Pipe bombs do damage based on explosion force and shrapnel is an additional effect, right? I guess you could generate projectiles at the explosion site and just have them spread out? Wasn't there a bug with the stinger grenades that you could detonate them in hand and be fine because of weird shrapnel stuff? | 
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