09-16-2012, 09:44 PM
The new station warehouse has a culinary maintenance door connecting it to maintainence, what good is a warehouse if has a culinary maintenance door that only chef could use. I'm pretty sure that's left over from kitchen, so it should be changed to a normal maintenance door or something.
Not sure if this one is intentional, but the northmost door from courtroom's maintenance, the same hall that connects to toolstorage, is a hydroponics maintenance door. which is pretty dumb considering it connects to crew quarters hallway.
In addition to that, there's a maintainence hall that also is north of that (next to boxing) that has a hydroponics maintenance door on both sides, do the botanist get a maint hall all to themselves or what. I'd at least think one door would be marked openable by assistants for hiding, unless rad storms aren't a thing anymore.
finally, N apc is inaccessible thanks to the pool, move it somewhere or move the pool one square down so that it can be accessed without breaking things.
Most of these things aren't really bugs, but I assume they were just map things that were missed or maybe just left alone because lazy.
Not sure if this one is intentional, but the northmost door from courtroom's maintenance, the same hall that connects to toolstorage, is a hydroponics maintenance door. which is pretty dumb considering it connects to crew quarters hallway.
In addition to that, there's a maintainence hall that also is north of that (next to boxing) that has a hydroponics maintenance door on both sides, do the botanist get a maint hall all to themselves or what. I'd at least think one door would be marked openable by assistants for hiding, unless rad storms aren't a thing anymore.
finally, N apc is inaccessible thanks to the pool, move it somewhere or move the pool one square down so that it can be accessed without breaking things.
Most of these things aren't really bugs, but I assume they were just map things that were missed or maybe just left alone because lazy.