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Salvager's cryopods function as Cryogenic Storage
#1
Salvagers is a game mode that involves multiple antagonists spawning off station. With the amount of salvagers per salvage round, at least one of them consistently ends up having to leave part way through the round during the hours I play.

Out of the dozen or so salvager rounds I've played, over half of them have had one or more salvager that had to leave. This left them with two options.

1. Take time to gear up, break into the station, sneak past or fight their way through the crew and security, and rush to the station's cryogenic storage.

2. Go AFK on the magpie.

The solution is simple, and presents itself the moment you spawn in as a salvager. The cryopods that you are released from when spawning in. It's such a simple connection that I've on more than one occasion seen salvagers attempt to go into cryogenic storage on them, only to be informed they need to break into the station instead.

It'd be great if you could just go into cryo on the magpie, even if it only allowed you to do so as an observer.
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#2
Not a bad idea.
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#3
I honestly thought it already did. If it doesn't it should.
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