11-17-2025, 03:59 AM
(This post was last modified: 11-17-2025, 03:59 AM by SalmonidJester. Edited 1 time in total.)
This is a pretty simple idea.
Whenever a traitor/sleeper spawns in, they get their objectives AND one piece of definitive intel from the syndicate about something antag-related on station.
This can be stuff like another traitors objective, what department another agent is located in, or the presence of a anomalous lifeform (ling, vamp, arc).
I think it would be great for either the potential of identifying another antag using detective work, or genuine info for security in a attempt get them off your back and let you out if you're caught and in interrogation.
Probably should also have a bit of flavortext like the stations centcom report.
Whenever a traitor/sleeper spawns in, they get their objectives AND one piece of definitive intel from the syndicate about something antag-related on station.
This can be stuff like another traitors objective, what department another agent is located in, or the presence of a anomalous lifeform (ling, vamp, arc).
I think it would be great for either the potential of identifying another antag using detective work, or genuine info for security in a attempt get them off your back and let you out if you're caught and in interrogation.
Probably should also have a bit of flavortext like the stations centcom report.

Goonhub