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Gunpoint Indication
#1
More often than not, immediately after holding someone at gunpoint with grab intent they will often just not notice and start walking away. I think it would help a lot if that lovely red pointing-with-gun reticle showed up when this happened just so it's easier to notice such a pivotal thing happening.
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#2
Big fan of this, though it'd be nice to have some kind of indicator that lasts for the whole duration of the gungrab, like the gun-pointer reticle floating above the person held at gunpoint
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#3
(10-12-2025, 01:44 AM)Chasu Wrote: Big fan of this, though it'd be nice to have some kind of indicator that lasts for the whole duration of the gungrab, like the gun-pointer reticle floating above the person held at gunpoint

Agree with this, but the visibility of the indicator to anyone but the person being held up should distance scale based on the size of the gun. Most guns at like 5 tiles, two handed guns screenwide, and derringer / silenced pistol / tranq pistol at 2 tiles
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#4
That would be a very nice addition IMO!
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#5
Yeah Im for this, I once got gungrabbed and didnt notice only to immediately move away and promptly get shot

Somehow I lived
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#6
(10-17-2025, 10:01 AM)BadShot Wrote: Yeah Im for this, I once got gungrabbed and didnt notice only to immediately move away and promptly get shot

Somehow I lived

Cause it doesn't insta kill, it does a TON OF DAMAGE, but never kills. It can put you into crit.
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#7
(10-17-2025, 05:10 PM)Kotlol Wrote:
(10-17-2025, 10:01 AM)BadShot Wrote: Yeah Im for this, I once got gungrabbed and didnt notice only to immediately move away and promptly get shot

Somehow I lived

Cause it doesn't insta kill, it does a TON OF DAMAGE, but never kills. It can put you into crit.

I know that, I was more surprised the traitor that shot me didnt manage to finish me off before I stumbled to medbay
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