06-25-2025, 05:10 PM
Usual character name: Rook Warden
BYOND username: SSSentinel
Discord username (if you are on our discord): impulse_265
Recommended by (if applicable): N/A
Goon servers you play: 3, 4
Reason for application: As someone who plays on Goon 3 the most, especially during the beginning and the end of the day, the population can tend to be pretty low, and I’ll often end up being the only security. However, I’ve found that I’ve been able to better handle difficult situations while staying calm and collected, which has led to me playing a bit more on Goon 4, which is more chaotic. Because of this I figured that I’d apply for Head of Security, so that I can help others in high-stress situations and encourage communication, and teach what I’ve learned about security.
Security experience (300 word minimum): When I first started playing security, I performed really badly with situations where there were multiple antagonists, or even just one very threatening antagonist. I was pretty bad at communicating with my team and sometimes was too lenient with punishments. Additionally, I would take more of a passive role, opting to deal with smaller crimes and leave the larger cases to the rest of the team. However, after some time playing security and after a few conversations in the discord server, it clicked that antagonists weren’t just there to be evil and to be work for security, but that they are rather there to provide opportunities for roleplay and to move the round forward. As a result, I found myself thinking a lot harder before sentencing someone. Instead of only considering their crimes, as I had done previously, I’d also consider how much they’d affected the round, and factored that into my judgement. I would also find myself doing more things to encourage communication between officers, and work on communicating myself. I’d announce whenever someone is in custody, when someone’s released, and if we are preparing to exile or execute someone much more reliably. Additionally, I began making a sheet that I called “SecRep” that listed notable events with the shift time that they occurred, which I found very helpful for understanding everything going on, and that others have commented on as being helpful. I’ve since used it less, as with lower populations I often am too preoccupied with catching criminals and such to reliably update the sheet, but I still try to keep a short recap of everything that happened in case someone joins mid-round, and to help jog my memory. I began greeting everyone who joined, and performing check-ins if the radio was quiet for a long period of time to help facilitate communication, because if nobody knows what’s going on, things can fall apart very easily. I’ve also been much better with breaking down the team into groups when necessary, with different people on each different problem.
Answer two or more of the following:
BYOND username: SSSentinel
Discord username (if you are on our discord): impulse_265
Recommended by (if applicable): N/A
Goon servers you play: 3, 4
Reason for application: As someone who plays on Goon 3 the most, especially during the beginning and the end of the day, the population can tend to be pretty low, and I’ll often end up being the only security. However, I’ve found that I’ve been able to better handle difficult situations while staying calm and collected, which has led to me playing a bit more on Goon 4, which is more chaotic. Because of this I figured that I’d apply for Head of Security, so that I can help others in high-stress situations and encourage communication, and teach what I’ve learned about security.
Security experience (300 word minimum): When I first started playing security, I performed really badly with situations where there were multiple antagonists, or even just one very threatening antagonist. I was pretty bad at communicating with my team and sometimes was too lenient with punishments. Additionally, I would take more of a passive role, opting to deal with smaller crimes and leave the larger cases to the rest of the team. However, after some time playing security and after a few conversations in the discord server, it clicked that antagonists weren’t just there to be evil and to be work for security, but that they are rather there to provide opportunities for roleplay and to move the round forward. As a result, I found myself thinking a lot harder before sentencing someone. Instead of only considering their crimes, as I had done previously, I’d also consider how much they’d affected the round, and factored that into my judgement. I would also find myself doing more things to encourage communication between officers, and work on communicating myself. I’d announce whenever someone is in custody, when someone’s released, and if we are preparing to exile or execute someone much more reliably. Additionally, I began making a sheet that I called “SecRep” that listed notable events with the shift time that they occurred, which I found very helpful for understanding everything going on, and that others have commented on as being helpful. I’ve since used it less, as with lower populations I often am too preoccupied with catching criminals and such to reliably update the sheet, but I still try to keep a short recap of everything that happened in case someone joins mid-round, and to help jog my memory. I began greeting everyone who joined, and performing check-ins if the radio was quiet for a long period of time to help facilitate communication, because if nobody knows what’s going on, things can fall apart very easily. I’ve also been much better with breaking down the team into groups when necessary, with different people on each different problem.
Answer two or more of the following:
- What advice would you give to other sec players?
- Check in with the crew. Let people know of important information so that they can stay safe. Sometimes people can give you really useful information, and if not at least you can build up your trust and respect with the crew, so that they’re more supportive when things get harder. Also it makes downtime between cases a lot less boring.
- What game improvements or changes do you think would benefit security players?
- I believe that a PDA app that has a shared notes app between all security PDAs would benefit security players, as similar to the SecRep page that I make, it would allow for people joining mid-round to get a quick sitrep, and would make it easier to check out things that you missed. In a similar vein, being able to highlight or pin people’s SecMate records would also achieve a similar result and would make actually updating the crimes section in SecMate more valuable.
- What's a security gimmick that you've ran or wanted to run?
- One of the security gimmicks that I’ve done before was right after turtles were changed to be able to wear other types of berets. We had Sylvester as the HoS turtle, and another turtle with a NT beret that was the NTSC turtle. All of the security members had to wear the turtle shell backpacks, and sprinting was prohibited unless absolutely necessary. I also decorated security with plants and water and grass and sand to fit the theme.