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telescope encounter - Lost Wreckage
#1
all you can find on the Quantum Telescope right now is only meteors, which is fine for a reliable source of whatever material you may find, but there's not much else of interest.
"It seems to be a floating piece of debris from a wreckage."
Basically the wreckages that the magnet can already pull randomly, but with a few differences:
1. it is more likely to contain crates, and a small chance of them being a random item from cargo (excluding some, maybe)
2. it may hold lockers, similiar to crates but with different items (perhaps a gun and ammo? old medical supplies? the bones of the poor person that thought the locker would save them?)
3. it has a chance to have small, outdated guardbuddies guarding the loot that will hit anyone that steps foot into the magnet's range.
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#2
This is something I've wanted for a time. Like having the magnet pull in a small Syndicate outpost/safehouse that is filled with either AI syndicate operatives or bots that you have to kill to try to get whatever loot is in there. Like crates of money or other valuables the station might want..
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#3
have quantum telescope asteroids have a chance to also pull in bodies from the debris and mining levels, appearing as a corpse on the edge of the asteroid, but only if the corpse hasn't been touched for 3-4 minutes.
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#4
Gotta have some puzzles and traps. Not a proper dungeon without puzzles and traps.
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#5
(03-31-2025, 01:13 PM)Frank_Stein Wrote: Gotta have some puzzles and traps. Not a proper dungeon without puzzles and traps.

Maybe bring back the old locked crate system where you have to guess things or it will explode/destroy the item inside etc
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