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Ranching rebalance suggestion
#1
I used to play rancher long ago, it wasnt pleasurable and barely rewarding, now, after 2 years - its still hardly worth the effort. I understand you might disagree with me, but its not the point I want to make.
What I mean is:
   Its an amazing game module, that lacks propper effort+time/reward ratio gameplay wise. Yes, some things are busted, but it doesnt matter because most of the time while hydraponics harvests money from trees equvivalent to entire station GDP, Ranch is empty, or best case scenario has brown chickens.
   I observed that its very unpopular job and after playing it many times, meeting all needed conditions, dedicating ALL my attention to stats - I understand its just not worth it. It takes 50 minutes to reach tier 2 chickens, and even when you do that they just die because you looked at them a wrong way I guess.
   Yes, there are chickens that prevent aging, but its the same deal with them. And with fact that you are well into the chances of having 5 hens with no roosters or 5 roosters and no hens means they will die all the same while you try to breed more chickens. HOWEVER, if you breed too many - they will again, die, because your pen is overcrowded.

To put it simply:
1. Its hard to achive much.
2. There is a lack of tool to move large quantaties of chickens which results in overcrowding and deaths. (having 10 cages on the belt, takes around 20 seconds minimum just to scoop 10 chickens.)
3.  RNG is absolute ass. There is no way to force evolution. Its very common to just being unable to progress even if you execute everything by the book.
4.  Playing rancher is insanely timeconsuming. 

Suggestion:
1. Add some kind of ability to force evolution. Why not use fish for that. That would make fishing more integrated as part of the job.
2. Make a big chicken cage that can pick up many chicken at once, with either a single action bar or none at all. However, make it take time to let all chickens out of said cage to prevent dumping a pack of raptors in an instant.
3. Expand Ranch. Every map has its ranch insanely small. Its just impossible to keep up with their space demands, when you share a studio apartment with them.

Maybe you have ideas too, I simply ask to have a talk about this, because it saddens me how much potential is just being ghosted.
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#2
(03-12-2025, 05:58 AM)Lyagushka Wrote:    I observed that its very unpopular job and after playing it many times, meeting all needed conditions, dedicating ALL my attention to stats - I understand its just not worth it. It takes 50 minutes to reach tier 2 chickens, and even when you do that they just die because you looked at them a wrong way I guess.

Uhm, not to sound unpolite here, but i hit T3 chickens in ~25 minutes, likely less if im lucky with rooster rng and tryhard.

The information is mostly there on the wiki, people are very often just lacking in understanding and executing the consequences of the information presented there.

And due to not understanding the mechanics, people assume it's rng. I think we should try to improve the wiki here.

From the sound of it, you have problems with population control. There should be almost no circumstance where you have more than 3 chickens of a certain mutation in your ranch. Only hatch the eggs you need and seperate roosters from hens. That way, your population shouldn't ever explode.

(03-12-2025, 05:58 AM)Lyagushka Wrote: 1. Add some kind of ability to force evolution. Why not use fish for that. That would make fishing more integrated as part of the job.

There is -no- rng in the evolution conditions. I highly suggest reading the wiki article on chicken mutations. The ability to force evolutions is called "Make chickens the right feed a certain amount of times." The best way is to only give them that certain feed and nothing else. And feeding them by hand.
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#3
I have kept 2 separate pens of chicken. one ate tomatoes. the other ate clear corn. They never crossbread. They never ate any other feed. Yet they layed t1 eggs until the end of round. And RNG is much more than evo. Its getting rooster and a hen. Its having hen decide its time to lay or hatch eggs. Its a lot of small things that add up. As you said yourself, 25 minutes if you lucky and tryhard, doesnt that prove my point.

Thanks for reply btw.
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#4
You need to keep an eye on potency of the plants as well. If the clear corn doesn't have any ethanol in it, it won't contribute to evolutions.

A hen decides to lay an egg based on happyness and a clock. If it is happy enough, it will lay eggs very regulary. Petting it until it clucks happily will speed it up tremendously.

Roosters/hen are rng, but it can be used. Roosters are better for speeding out mutations. If a rooster has eaten enough feed and it hatches an egg, its a 50% chance to take the roosters gene and thus behaves like a evolution eligible hen laid the egg. You can hatch 3-4 evolved chickens at a time that way.
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#5
The only rng elements in ranching that can't be removed by player action are gender and sheep marriage preferences.

Most evolution conditions can be met before the chicken has even grown into an adult, meaning its first reproduction cycle is the only time gate.

Check out this cool user guide:

https://wiki.ss13.co/User:Longweird/Guide
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#6
Its been a while since I played rancher but one of the things I really wish we was a thing. Glass chickens, I wish they got treated more like a large beaker, that it would be easy to pick them up and put them in a reagent extractor. Maybe its a lack of knowledge or a skill issue but I could never farm a meaningful amount of chems in an easy way from them.
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#7
(03-12-2025, 12:30 PM)Taylorstar Wrote: Its been a while since I played rancher but one of the things I really wish we was a thing. Glass chickens, I wish they got treated more like a large beaker, that it would be easy to pick them up and put them in a reagent extractor. Maybe its a lack of knowledge or a skill issue but I could never farm a meaningful amount of chems in an easy way from them.

You can kill them in a way that does not shatter them, e.g. fire (i use the welder special, but the chicken heaven-sender should work as well), and then cut their corpses into meat. The meat contains a good amount of chems you can get via the chem extractor.

(03-12-2025, 09:28 AM)UrsulaMejor Wrote: Check out this cool user guide:

https://wiki.ss13.co/User:Longweird/Guide

Oh thats a good quick guide
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#8
(03-12-2025, 09:28 AM)UrsulaMejor Wrote: The only rng elements in ranching that can't be removed by player action are gender and sheep marriage preferences.

Most evolution conditions can be met before the chicken has even grown into an adult, meaning its first reproduction cycle is the only time gate.

Check out this cool user guide:

https://wiki.ss13.co/User:Longweird/Guide

Thats a nice guide.
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