04-03-2023, 07:35 AM
(This post was last modified: 04-03-2023, 08:40 AM by github_bot. Edited 1 time in total.)
PULL REQUEST DETAILS
[BALANCE] [INPUT WANTED] [GAME OBJECT]
About the PR
This pr changes mindhack implants so that they can't be implanted into someone as a non-antag. Note: This is really hard to test on local, so let me know if this either breaks something, or doesn't work.
Why's this needed?
Crew, especially sec, having the ability to de-antag someone with the click of a mouse is really bad, cause at least with executing them they have the chance to roll a mid-round antag. This also stops things such as shutting down a shambler by mindhacking as sec and telling the shambler to crusher themselves.
Changelog
PULL REQUEST DETAILS
[BALANCE] [INPUT WANTED] [GAME OBJECT]
About the PR
This pr changes mindhack implants so that they can't be implanted into someone as a non-antag. Note: This is really hard to test on local, so let me know if this either breaks something, or doesn't work.
Why's this needed?
Crew, especially sec, having the ability to de-antag someone with the click of a mouse is really bad, cause at least with executing them they have the chance to roll a mid-round antag. This also stops things such as shutting down a shambler by mindhacking as sec and telling the shambler to crusher themselves.
Changelog
Code:
changelog
(u)Wisemonster
(*)Mindhack implants can now only be implanted by antagonists
PULL REQUEST DETAILS