11-10-2021, 03:10 PM
(This post was last modified: 11-10-2021, 03:18 PM by github_bot. Edited 1 time in total.)
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[FEEDBACK]
About the PR
Makes it so instead of having an rng check to have the pathogen sweat apply it's on-touch effect (and, consequently, an infection chance), it instead checks if the user either has shoes on (or is a cow-person) when walking over it, or applies it's on-touch effect if crawled through.
Why's this needed?
I asked on discord about some of the problems with current patho, and one mention was that it was hard to deal with pathogens, because if you didn't have a full biosuit on all the time, you could randomly be infected. Part of this problem was that the sweat didn't check any kind of protection, unlike the pathogen clouds.
Changelog
PULL REQUEST DETAILS
[FEEDBACK]
About the PR
Makes it so instead of having an rng check to have the pathogen sweat apply it's on-touch effect (and, consequently, an infection chance), it instead checks if the user either has shoes on (or is a cow-person) when walking over it, or applies it's on-touch effect if crawled through.
Why's this needed?
I asked on discord about some of the problems with current patho, and one mention was that it was hard to deal with pathogens, because if you didn't have a full biosuit on all the time, you could randomly be infected. Part of this problem was that the sweat didn't check any kind of protection, unlike the pathogen clouds.
Changelog
Code:
changelog
(u)Wisemonster
(*)Pathogen sweat goo can now be avoided by walking over it while either wearing shoes or being a cow-person. Don't crawl in it, though. (Pathology is still not enabled)
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