03-19-2021, 10:01 AM
Lockers are in most departments on most maps, but they don't really belong to anyone. As such, when someone late joins and their department has their equipment in lockers, they could waste time going through lockers that have nothing.
Claimable lockers allows people to see that someone looked through a locker and that it probably doesn't have their job equipment.
Possible ways of implementing are:
1. Name only.
Person claims a locker. Their locker now has their name on top of "Engineering Locker" or "Mining Locker". Locker otherwise works normally.
2. Limit access.
Person claims a locker. Their name is on top of locker name. Other people with the same job access they have can't access it, but their boss can open it. (If the Chief Engineer thinks they're storing contrabrand, they can check it themselves.) For security reasons, Security Officers will always be able to access these.
3. Put a Name Labeler in every department with lockers.
No game mechanics change. Instead, an easy to access Name Labeler is in every department that has lockable lockers.
Reasons for this idea:
1. As mentioned, it's a nice QoL change that can help people do their role a little quicker. Not more than a minute or two, but it can eliminate frustration, especially when there isn't any equipment left..
2. MUH AMMERSSHIIOONNN!!!
Possible Add-on
Non-head Lockable lockers have a visual indication that they haven't been claimed yet. Maybe an extra light at the top that stays lit green until it's claimed, turning red?
Claimable lockers allows people to see that someone looked through a locker and that it probably doesn't have their job equipment.
Possible ways of implementing are:
1. Name only.
Person claims a locker. Their locker now has their name on top of "Engineering Locker" or "Mining Locker". Locker otherwise works normally.
2. Limit access.
Person claims a locker. Their name is on top of locker name. Other people with the same job access they have can't access it, but their boss can open it. (If the Chief Engineer thinks they're storing contrabrand, they can check it themselves.) For security reasons, Security Officers will always be able to access these.
3. Put a Name Labeler in every department with lockers.
No game mechanics change. Instead, an easy to access Name Labeler is in every department that has lockable lockers.
Reasons for this idea:
1. As mentioned, it's a nice QoL change that can help people do their role a little quicker. Not more than a minute or two, but it can eliminate frustration, especially when there isn't any equipment left..
2. MUH AMMERSSHIIOONNN!!!
Possible Add-on
Non-head Lockable lockers have a visual indication that they haven't been claimed yet. Maybe an extra light at the top that stays lit green until it's claimed, turning red?