04-12-2020, 01:03 PM
(This post was last modified: 04-12-2020, 01:10 PM by Studenterhue. Edited 1 time in total.
Edit Reason: BOLDING
)
I'm just posting Warc's Discord post here since they're too lazy to do it themselves. Someone should probably edit this thread to be better!
Hello spacers!
an EVENT approaches, and another one fades into the distance.
We are beginning our transition from the old Ass Day, which was centered on the absence of rules, to a new format which emphasizes chaos through in-game mechanics.
You probably already know this as ASS_JAM.
Starting this month, on the 13th of course, Ass Day will no longer have its own separate and distinct rule set. What can you expect in its place?
- More antagonists
- Battles Royale maybe
- New free-for-all rounds
- New maps
- More dangerous weapons
- New spells
- The same old admin gimmicks
(Note that ASS_JAM is currently only active on the non-RP server. You can always go to GOON RP on the 13th to escape the Ass)
You can expect somewhat more relaxed moderation as always, but without carte blanche to simply depopulate and depressurise the station in the first 5 minutes.
Why are we doing this?
3 major reasons:
a) Server population falls a solid 30% or more every single Ass Day, even on weekends. It's just not entertaining to play multiple rounds.
b) With our new open source model, ASS_JAM is exactly what you make it. This is the opportunity to test something unbalanced, or prank your pals.
c) Its very hard to enjoy b) in the presence of a)
Want to contribute?
Here's an introduction to conditional compilation, and how to contribute efficiently to ASS_JAM. https://docs.google.com/document/d/1fEco...3imNLtylkk
You'll also find a much shorter guide with snippets you can Copy & Paste for ease. It's located at code/modules/admin/ass_day.dm
Ass Day is dead, long live Ass Day.
Hello spacers!
an EVENT approaches, and another one fades into the distance.
We are beginning our transition from the old Ass Day, which was centered on the absence of rules, to a new format which emphasizes chaos through in-game mechanics.
You probably already know this as ASS_JAM.
Starting this month, on the 13th of course, Ass Day will no longer have its own separate and distinct rule set. What can you expect in its place?
- More antagonists
- Battles Royale maybe
- New free-for-all rounds
- New maps
- More dangerous weapons
- New spells
- The same old admin gimmicks
(Note that ASS_JAM is currently only active on the non-RP server. You can always go to GOON RP on the 13th to escape the Ass)
You can expect somewhat more relaxed moderation as always, but without carte blanche to simply depopulate and depressurise the station in the first 5 minutes.
Why are we doing this?
3 major reasons:
a) Server population falls a solid 30% or more every single Ass Day, even on weekends. It's just not entertaining to play multiple rounds.
b) With our new open source model, ASS_JAM is exactly what you make it. This is the opportunity to test something unbalanced, or prank your pals.
c) Its very hard to enjoy b) in the presence of a)
Want to contribute?
Here's an introduction to conditional compilation, and how to contribute efficiently to ASS_JAM. https://docs.google.com/document/d/1fEco...3imNLtylkk
You'll also find a much shorter guide with snippets you can Copy & Paste for ease. It's located at code/modules/admin/ass_day.dm
Ass Day is dead, long live Ass Day.