02-10-2020, 07:13 PM
(This post was last modified: 02-10-2020, 07:21 PM by AwkwardDryad. Edited 2 times in total.)
In all honesty, I didn't expect to ever get this project somewhere near a finished state. It's been a super strenuous, but satisfying two months getting this to work properly. Even if it isn't merged, it's still the biggest project I've ever worked on and I'm happy it's done ❤️
In short, zoldorf is the fortune telling booth naer the bar that no one really notices, BUT NOW IT'S PLAYABLE! The showcase video does a better job at explaining gameplay and core mechanics, but here are the main points:
- Succession-based micro-gamemode
- Framework for selling portions of souls
- Fully-fledged playable zoldorf
- Some fun items that you can purchase from player zoldorfs at the cost of a portion of your soul, ranging from magical artifacts to gimmicky spells.
- Also the addition of being able to create loaded dice in a microwave (expansion on previous dice patch)
Showcase Video: https://youtu.be/5pTDChWb2oo
Pull Request: https://github.com/goonstation/goonstati...6/pull/210
DMI: https://drive.google.com/open?id=1qlr4Pj...tCMleTghtL
In short, zoldorf is the fortune telling booth naer the bar that no one really notices, BUT NOW IT'S PLAYABLE! The showcase video does a better job at explaining gameplay and core mechanics, but here are the main points:
- Succession-based micro-gamemode
- Framework for selling portions of souls
- Fully-fledged playable zoldorf
- Some fun items that you can purchase from player zoldorfs at the cost of a portion of your soul, ranging from magical artifacts to gimmicky spells.
- Also the addition of being able to create loaded dice in a microwave (expansion on previous dice patch)
Showcase Video: https://youtu.be/5pTDChWb2oo
Pull Request: https://github.com/goonstation/goonstati...6/pull/210
DMI: https://drive.google.com/open?id=1qlr4Pj...tCMleTghtL