07-01-2019, 09:28 AM
Currently, medal rewards are kind of crap:
- You have to have the item. Trying to claim the reward when you don't meet the conditions gives you nothing and makes you unable to claim it.
- You can activate them at any time, which makes them into an unfair advantage if you need to change how you look to avoid detection.
- Similarly, you can transform items regardless of their stats, which can disguise powerful armor.
- Job rewards (what few there are) can be claimed anywhere.
I suggested replacing them with a few different mechanics:
Some rewards are always active once you get them.
- Things like , the Malfunctioning AI skin, and so on, are available to use immediately if you have the medal, no reward claiming required.
Some rewards can be toggled on before spawning. If you enable them, you'll spawn with the item or ability, like for traits.
- If you spawn as Janitor and enable the rewards, you'll have a "Pro Janitor" kit in your backpack that you can use in-hand to unwrap your benefits.
- For clothing rewards, you can enable them to spawn with the alternate gear. Have the right medal and spawn as Captain? You start with the blue outfit, no base item needed. Like satchels over backpacks? You start with one every time.
Other rewards are available by using a "Rewards Closet" in Crew Quarters near the other jumpsuit manufacturers/vendors.
- If you acquire the things needed for a reskin, you can do it here, even if you didn't spawn with it.
- The whitelist of "this can become this" would need to be changed so you can't just disguise anything. Thankfully there's a big set of plain ol' jumpsuits there!
- Items like the High-Tech Pod skin might necessitate a Pod Paint Kit vendor near the pod bay (but let's be honest, having more pod paint kits would be better in general. Maybe for reward-havers, the vendor just shows it in the list with "FREE" or something.)
There are some cases where reskinning an item on demand isn't a big issue (e.g. the Round-Bottom Flask reward), and making someone visit the closet for that seems excessive, though, but that's one of the few cases I can think of; some other others would have to be added to round-start spawns like the Flower Scrubs for doctors, though that might not be a big issue depending.
- You have to have the item. Trying to claim the reward when you don't meet the conditions gives you nothing and makes you unable to claim it.
- You can activate them at any time, which makes them into an unfair advantage if you need to change how you look to avoid detection.
- Similarly, you can transform items regardless of their stats, which can disguise powerful armor.
- Job rewards (what few there are) can be claimed anywhere.
I suggested replacing them with a few different mechanics:
Some rewards are always active once you get them.
- Things like , the Malfunctioning AI skin, and so on, are available to use immediately if you have the medal, no reward claiming required.
Some rewards can be toggled on before spawning. If you enable them, you'll spawn with the item or ability, like for traits.
- If you spawn as Janitor and enable the rewards, you'll have a "Pro Janitor" kit in your backpack that you can use in-hand to unwrap your benefits.
- For clothing rewards, you can enable them to spawn with the alternate gear. Have the right medal and spawn as Captain? You start with the blue outfit, no base item needed. Like satchels over backpacks? You start with one every time.
Other rewards are available by using a "Rewards Closet" in Crew Quarters near the other jumpsuit manufacturers/vendors.
- If you acquire the things needed for a reskin, you can do it here, even if you didn't spawn with it.
- The whitelist of "this can become this" would need to be changed so you can't just disguise anything. Thankfully there's a big set of plain ol' jumpsuits there!
- Items like the High-Tech Pod skin might necessitate a Pod Paint Kit vendor near the pod bay (but let's be honest, having more pod paint kits would be better in general. Maybe for reward-havers, the vendor just shows it in the list with "FREE" or something.)
There are some cases where reskinning an item on demand isn't a big issue (e.g. the Round-Bottom Flask reward), and making someone visit the closet for that seems excessive, though, but that's one of the few cases I can think of; some other others would have to be added to round-start spawns like the Flower Scrubs for doctors, though that might not be a big issue depending.