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Get rid of pulls altogether. Instead, the ctrl+mouseclick comb becomes a a hotkey for interacting with things in the grab intent
Grab mechanics:
- Grab an item to hold onto an item, loosely pulling it
- Advance the grab to pull the item into your hand
- Clicking an item with an item in hand in grab swaps the two
- Lower level grabs can be performed while lying prone
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Not that I have anything to do with it, but I can't see this ever happening. At least not for years or unless some individual goes on a crusade to get this "feature" in.
It might not seem like it outside looking in, but this is actually a really big change. Pulling is a pretty integral part of the game, it's all over the place. Not to mention, grabs only affect other mobs, so this would be a large change to grabs.
It's just an enormous amount of work for what essentially, is the removal of a feature.
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BYOND Username: warc
Also a pull doesnt count as a touch, which is crucial in a lot of applications
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(03-13-2019, 10:04 PM)kyle2143 Wrote: Not that I have anything to do with it, but I can't see this ever happening. At least not for years or unless some individual goes on a crusade to get this "feature" in.
It might not seem like it outside looking in, but this is actually a really big change. Pulling is a pretty integral part of the game, it's all over the place. Not to mention, grabs only affect other mobs, so this would be a large change to grabs.
It's just an enormous amount of work for what essentially, is the removal of a feature.
Oh yeah, I know this would be a huge change and one not likely to be undertaken.
I figured I would toss it out there, since I feel like it's less removing a feature and more of making some mechanics more consistent across the board while distinguishing the grab intent more.
Feel free to treat this thread more as a discussion about grabs and pulls more than anything