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[MERGED PR] Wraith salt rework
#1
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About the PR
Salt no longer reveals wraiths, it instead blocks them and can be passed by shoving against it repeatedly in exchange for 15 health. Shoving into the salt visibly moves it.
Salt now blocks wraith abilities based on line of sight. Salt that blocks a wraith ability will hiss and glow black for a second.
Why's this needed?
The polarizing nature of salt is widely hated, wraiths dying instantly because they accidentally glided over a table with a salt pile under it never feels good. This PR is an attempt to fix that without increasing wraith's overall power/threat level.
Now you can draw circles of salt around areas to make them actually immune to wraith effects, or try to trap the wraith in an enclosed region, forcing them to take health damage to escape.
Testing
<img width="369" height="166" alt="image" src="https://github.com/user-attachments/assets/0abe8566-5325-4de4-b2a7-20dd046f2642" />
<img width="379" height="355" alt="image" src="https://github.com/user-attachments/assets/a0d41310-8594-4324-b1eb-d11c60e86b98" />


Changelog




Code:
changelog
(u)LeahTheTech
(*)Salt no longer reveals wraiths, instead it blocks them and can be shoved through for a small health cost.
(*)Salt now blocks wraith abilities based on line of sight.


PULL REQUEST DETAILS
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#2
I really really love this idea. I feel like it makes defense against a wraith a lot easier to escalate? Since laying salt is normally just done so you can beat the wraiths head in and kill it, but this would make it a defensive thing instead. It also means salt could be used together with a spirit candle to trap the wraith into an area and then to make it materialize.

One thing I am interested about is how it would function with layered lines of salt, or even as an example what would happen if medical just filled every spare space with a salt pile or something. Still I like it, and think it would be a very positive change
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#3
Ok, i love this change. This fits lore wise (salt keeps bad spirits out) and allows to create safe zones against wraiths.
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#4
I really like this change, is much more fitting from both a lore and gameplay perspective
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#5
Given how trivially easy it is to salt everything, I expect this will just result in wraiths not being able to do anything whatsoever.
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#6
Yes, good. No notes.
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#7
I really like the idea of being safe inside a salt circle but won't line of sight just mean if there is any salt the wraith can't do anything? My understanding is that this would just be either way too strong a tool against a wraith if wraith abilities only clear single salt piles or just not much of a change if a wraith can just delete all the salt on screen by spending some points.
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#8
good changes, though the line of sight ability blocking is very strong and will likely need to go through balancing adjustments (no specific example provided since there's a number of ways you could go about it)
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#9
I'm hoping the line of sight blocking won't be tooo too strong because wraiths have the advantage of being able to approach from all angles and there's always going to be people moving around, leaving the circles, scuffing them etc. The salt also has no effect on wraith summons, animated objects etc who can easily walk/float in and cause chaos.
Definitely open to rebalancing it if it turns out to be too annoying though.
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#10
I do think there needs to be a limit to salt circles on how big it can become.

I have seen what happens when salt circles get really big with some clever use.
If you want my opinion? Cap it to a specific range.
Sure people might just spam circles at that point, but I think they would do that regardless of circle range cause now they can create several walls to annoy the wraith.

Imagine alot of 1 square circles wich all count as circle to damage the wraith... this is why we need a range limit.

Minimal range: 3x3, Max range 6x6, Circles cannot be touching each other (thus leaving 1 square in between)

That's just my addition. I fear for abuse of a HUGE SALT CIRCLE or MANY MANY TINY CIRCLES

Also 1 extra rule: IT HAS TO BE A "CIRCLE" (Square). Since I seen just "salt border" before. And the point of a circle is to have NO CORNERS where the demon/ghost can come out of or hide in.
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