Hello there, so I had a small idea that in a sense then encompassed more ideas to tie into it. One was suggested in part by another over at RSOD's thread and is in a sense the following broken down into various categories:
First up is Food Dyes themselves, or the Food Colouring Reagents. My contribution for this is it would be the only "safe" way going forward to colour food other than the natural colour by mixing the food in question. The other effect would be something along the lines of "Any food coloured with normal paint will taste bad and give food poisoning, alongside small toxin damage" With the reasoning being that paint is unsafe to consume whether eaten or drunk by people. It would also give any traitor of spy thief chefs, or other types of people a way to do small toxin damage to people too.
Secondly is Food Flavourings or Food Essence. This would be useful not only in cookng, but in bartending too, alongside further use by traitors and spy thieves. It would be able to be ordered from cargo, and maybe another means too if needed. But the considered thought for it at present is if used with poison, it will mask the poison's taste and description when drunk, if it has a higher unit amount than the poison. For example a 50 unit drink may containabout 12 units of the flavouring to ensure that 10 units of poison is hidden, whilst only leaving 28 units free for the drink, leaving careful consideration and balance for it.
I am open to hearing feedback and discussion on this. It is a more "small scale" idea I had that could improve it a little bit for both NT staff and the Syndicate staff alike.
First up is Food Dyes themselves, or the Food Colouring Reagents. My contribution for this is it would be the only "safe" way going forward to colour food other than the natural colour by mixing the food in question. The other effect would be something along the lines of "Any food coloured with normal paint will taste bad and give food poisoning, alongside small toxin damage" With the reasoning being that paint is unsafe to consume whether eaten or drunk by people. It would also give any traitor of spy thief chefs, or other types of people a way to do small toxin damage to people too.
Secondly is Food Flavourings or Food Essence. This would be useful not only in cookng, but in bartending too, alongside further use by traitors and spy thieves. It would be able to be ordered from cargo, and maybe another means too if needed. But the considered thought for it at present is if used with poison, it will mask the poison's taste and description when drunk, if it has a higher unit amount than the poison. For example a 50 unit drink may containabout 12 units of the flavouring to ensure that 10 units of poison is hidden, whilst only leaving 28 units free for the drink, leaving careful consideration and balance for it.
I am open to hearing feedback and discussion on this. It is a more "small scale" idea I had that could improve it a little bit for both NT staff and the Syndicate staff alike.