Posts: 10
Threads: 5
Joined: Aug 2023
BYOND Username: TrustyColt
Character Name: Krishiv Blentov
I've been having this idea that Armored Vests, the ones sec and such got, could have some inventory slots put into them.
Nothing major like a belt size or anything like that, something more akin to 1-3, since that is kind of how many pouches they look like they have. Only small items would be able to be put into them, such as cells or bandages and the like.
Just a little idea I had, but I have no idea how feasible this actually is within Gooncode.
Posts: 2,642
Threads: 33
Joined: Nov 2013
BYOND Username: KikiMofo
Adding like ammo holders in the armored vests and suits would be cool. At least for putting cuffs and flashes in for sec since they aren't going to really have ammo.
Posts: 10
Threads: 5
Joined: Aug 2023
BYOND Username: TrustyColt
Character Name: Krishiv Blentov
06-29-2024, 12:43 AM
(This post was last modified: 06-29-2024, 12:43 AM by TrustyColt. Edited 1 time in total.)
(06-28-2024, 11:25 PM)KikiMofo Wrote: Adding like ammo holders in the armored vests and suits would be cool. At least for putting cuffs and flashes in for sec since they aren't going to really have ammo.
Yeah that's what I was thinking about. Just a little thing to stick some stuff in, and its utility isnt really only limited to sec, but to anyone who has the vest. So in my mind it would go just a bit further when it comes to server wide usefulness.
Stick a bandage, cuffs, your lighter, whatever in there!
Posts: 1,431
Threads: 43
Joined: Jun 2019
They already get a bag, a belt, a pouch, and can shove things in the box in their backpack.
I don't think they need more space and I don't want people walking around in armor "for storage."
Posts: 2,288
Threads: 89
Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
(06-29-2024, 01:39 AM)Cal Wrote: They already get a bag, a belt, a pouch, and can shove things in the box in their backpack.
I don't think they need more space and I don't want people walking around in armor "for storage."
It doesn't need pockets, but I do think we should have a jacket or coat be able to be wore over them. Just to look cool.
Posts: 1,570
Threads: 201
Joined: Aug 2019
BYOND Username: Cthucky
The best suit slot item does not need a buff.
Posts: 230
Threads: 23
Joined: Jul 2019
BYOND Username: mralexs
Character Name: JC Denton
I'd say it should hold tiny items and the badge, like a pen holder or something
Posts: 2,288
Threads: 89
Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
(06-30-2024, 10:24 AM)mralexs Wrote: I'd say it should hold tiny items and the badge, like a pen holder or something
Have you tried the PDA pen?
Posts: 1,353
Threads: 160
Joined: Sep 2012
Only if it's exclusively a NTSO item because one of the main gimmicks of that role is "too much inventory management"
Posts: 1,570
Threads: 201
Joined: Aug 2019
BYOND Username: Cthucky
(07-01-2024, 01:17 PM)kyle2143 Wrote: Only if it's exclusively a NTSO item because one of the main gimmicks of that role is "too much inventory management"
tacticool means rob liefeld levels of pouches
Posts: 194
Threads: 11
Joined: Apr 2023
BYOND Username: Lefinch
Character Name: Saxum/Chie/Granny/A billion random AIs
Though hopefully not the proportions...
Posts: 399
Threads: 38
Joined: Sep 2012
BYOND Username: Sord213
07-04-2024, 01:58 PM
(This post was last modified: 07-04-2024, 01:58 PM by Sord213.)
Remove the sec pouch first > : )
Posts: 344
Threads: 20
Joined: Aug 2022
BYOND Username: Glamurio
Character Name: Amy Ward, Silas Moore, Emily Larson
It'd be cool to have a "suit bag", but I wouldn't make it the regular armor vest. Maybe just a big jacket with tons of pouches or something. If anything, might even want to add negative armor just for the hell of it.
Posts: 88
Threads: 4
Joined: Dec 2021
BYOND Username: glowbold
Character Name: radine, nikita
07-10-2024, 10:36 PM
(This post was last modified: 07-10-2024, 10:36 PM by glowbold.)
have it replicate the behaviour you get when blocking with a backpack where items can fall out when hit >:^)