10-04-2021, 10:53 AM
Nuclear Atmospheric Specialist (aka Atmospheric Operative, AtmOp) is a load-out with heavy emphasis on controlling the battle field. While atmos op is not that strong at dealing direct damage, it is a great class for defending the nuclear weapon.
Primary Weapon:
Syndicate Airzooka
- Knocks back hit items and mobs. Hit items can deal damage to mobs. Hard countered by magboots.
Armor:
Something Basic, maybe explosion resistance?
Comes with earplugs (like the planned Headset-Earplug thing)
Atmospheric explosive bag:
Sorium Grenades x2
Plasma Grenades x2
- Practically like oxygen grenades but with less gas and it is plasma
Vacuum Grenades x2
- Sucks all atmos and objects in 3x3 area to detonation point (kind of like LDM but also affects atmos)
Box of Atmospheric Mini-Barriers
Syndicate atmospheric barriers x5
- Tiny items which behave like 5 tile wide atmos-barriers. Once deployed, they can only be disabled by attacking the generator. Also shields from explosions (up to some limit).
Atmospheric Barrier controller x1
- Disables target mini-barrier on hit, allowing you to redeploy it
Primary Weapon:
Syndicate Airzooka
- Knocks back hit items and mobs. Hit items can deal damage to mobs. Hard countered by magboots.
Armor:
Something Basic, maybe explosion resistance?
Comes with earplugs (like the planned Headset-Earplug thing)
Atmospheric explosive bag:
Sorium Grenades x2
Plasma Grenades x2
- Practically like oxygen grenades but with less gas and it is plasma
Vacuum Grenades x2
- Sucks all atmos and objects in 3x3 area to detonation point (kind of like LDM but also affects atmos)
Box of Atmospheric Mini-Barriers
Syndicate atmospheric barriers x5
- Tiny items which behave like 5 tile wide atmos-barriers. Once deployed, they can only be disabled by attacking the generator. Also shields from explosions (up to some limit).
Atmospheric Barrier controller x1
- Disables target mini-barrier on hit, allowing you to redeploy it