Posts: 554
Threads: 58
Joined: Nov 2018
BYOND Username: adharainspace
Character Name: Ada O'hara & Porter Starboard
i guess the idea is to make more things on station breakable / responsive to damage?
so this would probably mean making almost everything able to take damage
but what should have special interactions with this? like, how atms spurt money everywhere when theyre broken.
i want ideas for those kinds of interactions
Posts: 1,032
Threads: 32
Joined: Oct 2014
Yeah, this should be a long term goal
Posts: 228
Threads: 16
Joined: May 2020
BYOND Username: DJ-Fireball_RESIGNED
Wasn't there a megathread for suggested ways to break items?
But yeah, good idea. It makes the station feel more real.
Posts: 554
Threads: 58
Joined: Nov 2018
BYOND Username: adharainspace
Character Name: Ada O'hara & Porter Starboard
i dont want ways to break, i want like, what specifically happens with stuff when you break it. break a vending machine, get a few free items. break a sink, it creates a flood of water. stuff like that
Posts: 1,584
Threads: 151
Joined: Jun 2016
BYOND Username: Lady Birb
Character Name: Allie Allison
sharp object+bush=no more bush
Posts: 228
Threads: 16
Joined: May 2020
BYOND Username: DJ-Fireball_RESIGNED
(07-30-2020, 11:57 AM)Adhara In Space Wrote: i dont want ways to break, i want like, what specifically happens with stuff when you break it. break a vending machine, get a few free items. break a sink, it creates a flood of water. stuff like that
Yeah that's what that thread was supposed to be. Special ways for things to break, and/or reporting indestructible objects.
Posts: 279
Threads: 113
Joined: Nov 2017
BYOND Username: Kamikaze Mongoose
Character Name: Clifford Stills/C.L.I.F.F./Chippy
It would be nice if certain consoles on the map could be broken apart, like the QM console. Every time I try to make a new Medbay I run into something dumb that I can't deconstruct like that. Printers, too.
Posts: 228
Threads: 16
Joined: May 2020
BYOND Username: DJ-Fireball_RESIGNED
(07-30-2020, 01:46 PM)Kamikaze Mongoose Wrote: It would be nice if certain consoles on the map could be broken apart, like the QM console. Every time I try to make a new Medbay I run into something dumb that I can't deconstruct like that. Printers, too.
I'm still not sure how much Goon wants actual mechanics for deconstructing and building machines beyond "scan it".
Posts: 5,710
Threads: 303
Joined: May 2014
Printers should spray ink
Soda and coffee machines leak drinks on the floor
PDAs should get cracked screens
Headsets some text garbling
Flashlights should flicker
Fire extinguishers should dent and burst
Tools get dulled, dinged, or bent
Posts: 1,716
Threads: 74
Joined: Aug 2017
BYOND Username: Wisecrack34
Character Name: Ereven Nailo
Are glass doors still impenetrable? They should drop glass shards and a bit of wire
Posts: 228
Threads: 16
Joined: May 2020
BYOND Username: DJ-Fireball_RESIGNED
The only thing is, would all these items having complex interactions make explosions even more laggy?
Posts: 1,498
Threads: 59
Joined: Apr 2016
BYOND Username: Superlagg
Break the escape shuttle, round never ends.
Guns could shatter into scrap and, if loaded, shoot the rest of its magazine in random directions.