01-20-2020, 08:43 PM
Usual character name: Wilt Rangdow
BYOND username: Vengarr
Discord username (if you are on our discord): Vengarr
Recommended by (if applicable): OMJ
Goon servers you play: Goon1, very rarely Goon RP
Reason for application: I like playing security and hate it when we don't have a HOS.
Security experience (300 word minimum): I play Sec, Captain, and other head roles a lot. I'm not incredibly robust, but I try to be competent and apply common sense to help make the game run smoothly. I especially like using forensics to track down criminals--it's something a lot of Sec players ignore, but it makes for a lot of great play and (potentially) counter-play. I also prefer a managerial/command role than spending a lot of time chasing badguys. Even sec teams full of good, experienced players can really benefit from someone coordinating all the different Lone Rangers running around. Occasionally, they need someone reigning them in.
I like to roleplay, but I don't really go for gimmicks. In my opinion, the best Heads are the ones who help enable good play/roleplay from others. Trying to force a gimmick is often worse than sitting back and playing off what other people are doing that round. I do like trials, though. Trials are fun, permabrigging is not. Petty criminals should be cycled out of the brig quickly, unless they're repeatedly causing problems for people. I don't like executing people either, since its just a really boring conclusion and a waste of potential. My policy is that it's better (read: more fun) to draft captured antagonists in some capacity, or at the very worst, borg or exile. Electropacks exist for a reason!
Tickets also exist for a reason. I try to encourage fellow sec players to write tickets and fines for minor/funny stuff, when things aren't too hairy. People enjoy getting them and reading them as much as we enjoy giving them out. Win/win.
Answer two or more of the following:
What advice would you give to other sec players?
Communication is the absolute key to victory. It's terrifying how many times per round that an antag is called out and never followed up on. If you are constantly in communication and announcing your movements, its a lot easier to manage the chaos.
Following up on that, Sec really desperately requires a shot-caller. The Head of Security or Captain needs to be on the ball managing chaotic situations, or even the best sec officers won't be able to stem the tide. Being good at sec is less about being robust and about how well you can read and react to the information being thrown at you.
What game improvements or changes do you think would benefit security players?
Biggest one is a way to mark people for arrest without having to go to a computer, and the ability to see a person's arrest warrant (criminal record) by Examining them with Sechuds. It's a chaotic game, people get set to Arrest and completely forgotten about after five minutes.
Answer one or more of the following fun questions (because it's important for the HoS to be fun):
Write a poem to convey your thoughts on security/NanoTrasen/space/bees/anything related to SS13.
Clown in Sec
The captain is dead
AI, call it
Previous bans (while this will not affect your application lying about it will): None
BYOND username: Vengarr
Discord username (if you are on our discord): Vengarr
Recommended by (if applicable): OMJ
Goon servers you play: Goon1, very rarely Goon RP
Reason for application: I like playing security and hate it when we don't have a HOS.
Security experience (300 word minimum): I play Sec, Captain, and other head roles a lot. I'm not incredibly robust, but I try to be competent and apply common sense to help make the game run smoothly. I especially like using forensics to track down criminals--it's something a lot of Sec players ignore, but it makes for a lot of great play and (potentially) counter-play. I also prefer a managerial/command role than spending a lot of time chasing badguys. Even sec teams full of good, experienced players can really benefit from someone coordinating all the different Lone Rangers running around. Occasionally, they need someone reigning them in.
I like to roleplay, but I don't really go for gimmicks. In my opinion, the best Heads are the ones who help enable good play/roleplay from others. Trying to force a gimmick is often worse than sitting back and playing off what other people are doing that round. I do like trials, though. Trials are fun, permabrigging is not. Petty criminals should be cycled out of the brig quickly, unless they're repeatedly causing problems for people. I don't like executing people either, since its just a really boring conclusion and a waste of potential. My policy is that it's better (read: more fun) to draft captured antagonists in some capacity, or at the very worst, borg or exile. Electropacks exist for a reason!
Tickets also exist for a reason. I try to encourage fellow sec players to write tickets and fines for minor/funny stuff, when things aren't too hairy. People enjoy getting them and reading them as much as we enjoy giving them out. Win/win.
Answer two or more of the following:
What advice would you give to other sec players?
Communication is the absolute key to victory. It's terrifying how many times per round that an antag is called out and never followed up on. If you are constantly in communication and announcing your movements, its a lot easier to manage the chaos.
Following up on that, Sec really desperately requires a shot-caller. The Head of Security or Captain needs to be on the ball managing chaotic situations, or even the best sec officers won't be able to stem the tide. Being good at sec is less about being robust and about how well you can read and react to the information being thrown at you.
What game improvements or changes do you think would benefit security players?
Biggest one is a way to mark people for arrest without having to go to a computer, and the ability to see a person's arrest warrant (criminal record) by Examining them with Sechuds. It's a chaotic game, people get set to Arrest and completely forgotten about after five minutes.
Answer one or more of the following fun questions (because it's important for the HoS to be fun):
Write a poem to convey your thoughts on security/NanoTrasen/space/bees/anything related to SS13.
Clown in Sec
The captain is dead
AI, call it
Previous bans (while this will not affect your application lying about it will): None