08-29-2019, 11:29 AM
Right now radiation as a status effect does tox damage and gives you bad mutations randomly. I think it should give you good mutations as well albeit more rarely than the bad. Maybe every time you roll for a mutation it could do another 25% roll to give you one from a pool of "good" mutations. You could even make it so that you always get a bad mutation when you get a good one from radiation sources to make it impossible to use low doses of radioactive chemicals and mutadone to get specific good mutations with no downsides.
Advantages to this idea:
- It fits the tone and theme of the game, scientists pouring radium on themselves to see what superpowers it gives them is very SS13
- It'd make for fun choices, currently if you get a horrible mutation from touching a rock as a miner you just go to medbay and get mutadone to remove it. With this change it'd be more of a real choice. Remove your bad genes but also remove your cool superpower with mutadone or live with the disability so you can have laser eyes?
- It just generally seems really fun to me and not super abusable, I can imagine some comedic stories coming from this change, especially if it included genes like mass emesis or ink glands.
You could make the syndicate radbow special and not give you good genes somehow since it's a traitor item, maybe it uses syndicate radiation or something?
Advantages to this idea:
- It fits the tone and theme of the game, scientists pouring radium on themselves to see what superpowers it gives them is very SS13
- It'd make for fun choices, currently if you get a horrible mutation from touching a rock as a miner you just go to medbay and get mutadone to remove it. With this change it'd be more of a real choice. Remove your bad genes but also remove your cool superpower with mutadone or live with the disability so you can have laser eyes?
- It just generally seems really fun to me and not super abusable, I can imagine some comedic stories coming from this change, especially if it included genes like mass emesis or ink glands.
You could make the syndicate radbow special and not give you good genes somehow since it's a traitor item, maybe it uses syndicate radiation or something?