01-09-2019, 12:17 AM
I've been getting Werewolf a lot recently, and that bug where you automatically perform whatever intent you have selected on the person you are eating is still a problem. With vampires, it isn't much of a problem (at least just for drinking blood) since your objective (to drink blood) is quantified in the blood level of your target(s). However, having your feast interrupted by this bug as a werewolf is a lot more problematic, since being interrupted at all during your feast requires you to start the progress bar over again. I'm sure you could keep trying to feast on your victim over and over until you can actually finish the bar, (it happens occasionally) but the brute damage from taking bites adds up, and eventually they will die and be unable to be feasted on.
I suggest quantifying the werewolf's objective based on the number of bites you take out of a person. Brute damage you deal during a feast will be tracked as some kind of "bite score", and reaching a certain "bite score" threshold on targets will let you complete your feasts, even if you are being interrupted by the bug. The "bite score" could also be reduced if the target's brute damage is healed.
I suggest quantifying the werewolf's objective based on the number of bites you take out of a person. Brute damage you deal during a feast will be tracked as some kind of "bite score", and reaching a certain "bite score" threshold on targets will let you complete your feasts, even if you are being interrupted by the bug. The "bite score" could also be reduced if the target's brute damage is healed.