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More customization for robotic and synth limbs
#1
Hey, we could use more things to do with replacement limbs that aren't just replacing the limb, but upgrading or specializing it. some ideas

Synth Limbs: Splicing a sythlimb plant with other plant DNA would result in variations in the plant material the arm is made of. Some ideas

  • Medicinal herbs: Allows you to occasionally apply small amounts of the healing chems present in the plant on touch
  • Lasher plant: THe syth arm has thorns, applying bleed damage when holding someone aggressively
  • Fruit and vegetable plants: Allows you to dispense or shoot food product occasionally
  • Kudzu: Limb will replace itself very soon after being lost
Cyborg Limbs: Cyborg limbs are capable of swapping out modules worn on the glove or shoe slot that carry built in functionalities. Benefit is togglable and requires a battery to power

Hands
  • Thermal regulation: Warm or cool objects by holding them
  • Advanced Medical arm: Has increased Help intent functionality, waking people up much faster and a greater success rate when providing CPR
Legs
  • Gyro Stabilizers: Making constant corrections to posture, prevents you from being knocked over or slipping
  • Mag Gliders: Let's you hover above the floor, moving faster than normal but losing traction when slowing down or turning
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#2
had an idea ages ago to spice synthlimbs up by making them put infused chemicals into the bloodstream in trace amounts, increasing with potency. Get the botanist to make incredibly potent omnizine infused limbs and go quad surgery to become the strong

or just give someone a synthheart that keeps them perpetually high, either way
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#3
It would be kinda cool if you could get a thorned synthlimb that regrows. maybe the kudzu traits Regen could be dependent on potency?
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