Posts: 2,722
Threads: 143
Joined: Sep 2012
BYOND Username: Powmonkey
I swear this is the last one for tonight.
This sets up a system for easily adding symptoms that produce a certain reagent within the host's body.
It is easily expandable and editable, requiring only four lines per new symptom.
Current reagents implemented:
pure love
rajaijah
synaptizine
reversium
swedium
essence of elvis
glitter
itching powder
diluted fliptonium
Compare:
https://github.com/goonstation/goonstati...es:patch-4
Diff:
https://github.com/goonstation/goonstati...tch-4.diff
Patch:
https://github.com/goonstation/goonstati...ch-4.patch
Posts: 1,538
Threads: 70
Joined: Aug 2015
oh christ, a rajaijah pathogen?
double berserker disease
oh god fuck imagine that SPREADING
it would bring the station to its knees almost instantly, which is why i absolutely want to, no, HAVE TO see it
Posts: 1,584
Threads: 151
Joined: Jun 2016
BYOND Username: Lady Birb
Character Name: Allie Allison
Uhhh noah
Can you dedicate a patch exclusively to positive symptoms after this? You know, to balance out all of the deathmurdersymptoms you are making.
Posts: 2,722
Threads: 143
Joined: Sep 2012
BYOND Username: Powmonkey
(03-31-2018, 12:40 PM)Lord Birb Wrote: Uhhh noah
Can you dedicate a patch exclusively to positive symptoms after this? You know, to balance out all of the deathmurdersymptoms you are making.
I keep trying, but every time I try to write something beneficial, it winds up killing people instead.
Posts: 685
Threads: 33
Joined: Feb 2016
BYOND Username: CyberTripping
Character Name: Casey Batts
(03-31-2018, 12:40 PM)Lord Birb Wrote: Uhhh noah
Can you dedicate a patch exclusively to positive symptoms after this? You know, to balance out all of the deathmurdersymptoms you are making.
i mean, the expandable range of reagent diseases means it wouldnt be hard at all to make diseases for omni, epi, meth (lol), synth, etc
Posts: 2,722
Threads: 143
Joined: Sep 2012
BYOND Username: Powmonkey
(04-01-2018, 01:57 AM)cyberTripping Wrote: (03-31-2018, 12:40 PM)Lord Birb Wrote: Uhhh noah
Can you dedicate a patch exclusively to positive symptoms after this? You know, to balance out all of the deathmurdersymptoms you are making.
i mean, the expandable range of reagent diseases means it wouldnt be hard at all to make diseases for omni, epi, meth (lol), synth, etc
Synthflesh wouldn't actually be useful in this case since it needs to be applied topically to have any effect.
Posts: 685
Threads: 33
Joined: Feb 2016
BYOND Username: CyberTripping
Character Name: Casey Batts
(04-05-2018, 08:20 PM)Noah Buttes Wrote: (04-01-2018, 01:57 AM)cyberTripping Wrote: (03-31-2018, 12:40 PM)Lord Birb Wrote: Uhhh noah
Can you dedicate a patch exclusively to positive symptoms after this? You know, to balance out all of the deathmurdersymptoms you are making.
i mean, the expandable range of reagent diseases means it wouldnt be hard at all to make diseases for omni, epi, meth (lol), synth, etc
Synthflesh wouldn't actually be useful in this case since it needs to be applied topically to have any effect.
Damn, i avoided saying styptic because i knew that was contact only, and then i chose another contact chem! Oh well, my point still stands.
Posts: 274
Threads: 18
Joined: Nov 2017
BYOND Username: Eibel
I love this one from a medical standpoint, both positive and negative. If it ever becomes a "most chems can show up" situation, it would be entertaining to see in action.
Penetic acid, omnizine, charcoal are good positive examples
Calomel would be annoying as hell to get (due to health damage and never being able to use stimulants for their full duration)
Styptic, silver sulf are negative examples (due to toxin damage on injest)
Posts: 1,538
Threads: 70
Joined: Aug 2015
if these pathogens become strong enough, your bleed ticks should emit those reagents instead of blood